Civ3

Discussion in 'General Discussion' started by bryant1380, Feb 13, 2002.

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  1. bryant1380

    bryant1380 New Member

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    Sheriff, do you find that corruption is a barely-controllable problem?

    Also, in the short amount of time I spent playing last night, I got almost to A.D. (timeline) Is it hard to get through or even get to the modern age by the time the game ends in 2050?
    Also, have you installed the patch? 1.1.6 or something like that.. I've heard tell that the patch does little to correct the corruption problem.
     
  2. gamenut

    gamenut New Member

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    Civ 3 is a great game, but I hate it when 7 other countries gang up on you. You have a bunch of soldiers running around and you are getting crushed. I spent 12 hours on a game and I was defeated by Germany and about 4 other countries in about 100 years of game time.(Damn it! I don't save games often)
     
  3. Sheriff Fatman

    Sheriff Fatman Active Member

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    Retard, for practice maybe you should reduce the number of opponents and play in a big world at low level (chieften). That will allow you to experiment with different building strategies.

    Regarding corruption - no it wasn't much of a problem. Either limit the number of cities you build and keep them fairly close together. If you're out to conquer the world, build most of your armies before you start your war, then whent he corrption hits it won't be as debilitating.

    You will notice from the CivFanatics hall of fame that the players on the higher levels generally played on small maps, allowing them to win the game through early, brutal campaigns against nearby enemies, and never have to face technological race.

    Regarding the timescale: although I have run out of time, it is not that common. Bear in mind that early ages pass quicker. Turns represent less time as the game goes on. They start at 1 turn = 20 yrs, I think and decrease dramtically.
     
  4. Milo

    Milo New Member

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    Once you hit a certain amount of cities, the corruption goes out of control. To illustrate the point, go into CivEdit. Each map size has a certain amount of cities that each civ can support. Anything over that amount and the city just will not produce shit for you.

    On the easiest levels, the advances come really slowly. If you're playing on chieftan level, then the ages will come really slowly. As you move up to more difficult (like Regent or beyond), you'll find that techs come faster. When the techs come faster, the ages advance faster. I've read of people playing on higher difficulties winning the space race somewhere around 1800 or less. I've never done that, though.

    I installed the patch, and I haven't had any problems with it so far. Basically what it did was tweak some of the units and stop some of the exploits that people were using in the unpatched version. The corruption problem can be fixed (sort of) on your own by going into CivEdit and messing around with the rules.
     
  5. Gonk

    Gonk New Member

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    The CivEdit was really a strike of genius. Being able to change the rules between games really improves replay-value. I wouldn't recommend this game if it wasn't for that feature.
     
  6. Ioo

    Ioo New Member

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  7. gamenut

    gamenut New Member

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    Another problem with Civ 3 is that geting advanced in science and keeping your people happy while at the same time getting a sizable national treasury. Other than the stated problems it is a good game. Expect to spend slot of time playing it.
     
  8. Milo

    Milo New Member

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    Hey, I was checking out CivFanatics for the first time in a long time, and there's some good news.

    The 1.17f patch is coming out on Friday! Woo Hoo!

    Read the readme.txt file for the complete list of changes.

    So it looks like Firaxis addressed alot of the issues that people were whining about, namely stack movement (woo hoo!) and city-flipping. Woo Hoo! No more troops disappearing into the void! It might actually be worth it to occupy cities rather than razing them. Well, unless their Gandhi's cities... THEN THEY CAN BURN IN HELL.

    Firaxis also nerfed the hell out of the despot rush technique. It's back to the drawing board for the Diety level players, I guess.
     
  9. gamenut

    gamenut New Member

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    Thats good! Mabye it will fix a few bugs!!!
     
  10. Jarinor

    Jarinor New Member

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    Retard, regarding your corruption problems, changing governments tends to reduce corruption. Stay away from Republics though - they bite so much ass it's not funny. Either use Democracy or Communism when you get them. Democracy has been greatly improved in Civ3 over the other 2 games.

    Also, expanding hard and fast never hurt anyone. I have a game in which I have 53 or so cities that I've built - sure, I had heaps of corruption at the edges of my empire (try building anything in a city which is only using 1 shield out of 10 due to corruption) but a well-placed Forbidden Palance fixed that pretty quickly.

    It is true, in higher difficulties, techs do come quicker. In one of my games, I've hit the last age, and it's not even 1800 AD yet - I hit it either in the late 1600's or early 1700's.

    The citizen complaint problem arises from the fact that once your cities reach a certain size on certain difficulties, the citizen start complaining for no good reason, other than to piss you off. The best way I've found to manage this is to right click on a city, select Contact Governor, and tell it to manage citizen moods in all your cities. That way, they automatically assign entertainers, and you don't have to use the luxury slide bar in the Domestic Advisor (I have never raised that bar above 0% in any of my games yet I'm always successful :smile:). Never worry about Civil Disorder again!
     
  11. bryant1380

    bryant1380 New Member

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    Ok, just 3 quick things...

    1. Milo, should I install both 1.16 and 1.17 patches? Or just the 1.17?

    2. Does the 1.17 do anything for the corruption? (Note: I haven't gone long enough on a game to experience mass corruption, the only reason I'm bitching so much about corruption is because that's all I hear about on civ forums.)

    3. How do I build an embassy in a city that I couldn't do so before? (Ok, to explain, I was offered the option of building an embassy in both my opponents cities, the french and Iroquios. I had enough gold just for France. Well, later, when I had enough gold to build one in Iroquios capital, I couldn't figure out how to build one there.. The Civlopedia said something about clicking the capital city. I tried that, didn't work........)
     
  12. Sheriff Fatman

    Sheriff Fatman Active Member

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    The answer to question (3) is:

    Click the star icon on your capital city. This brings up your espianage/embassy menu and the rest is obvious.
     
  13. Milo

    Milo New Member

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    UPDATE

    Don't you just love those guys over at Firaxis? Don't ya? Huh?!

    They released the patch a day early!

    Clicky Clicky, Motherfucker

    In answer to some of your questions, retard:

    1)As far as I can tell, you can upgrade to the newest patch level from either version of the game, be it original or previously patched to 1.16. The only difference being that you'll be prompted to overwrite some files if you're running v1.16.

    2)I don't think they've done anything to change corruption. Not sure, though. I quickly scanned the readme and didn't notice any mention of corruption, so maybe I missed it. Click the above link to read the list of additions/changes/fixes and to download the patch (7.5MB).

    Happy Civing¹!




    ¹Unless you play as Gandhi. Then you can die.
     
  14. Jarinor

    Jarinor New Member

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    Kill da Russians, Kill da Russians, Kill da Ru-uh-uh-sians.

    Oh, yeah, were was I?

    Oh yeah, forgot to say this before Retard, but you have a really cool wife.

    Secondly, expand. In one of my most successful games, I built one unit to take back one city, but other than that, I didn't build a single military unit until I hit the last age. That is right, I didn't build any units until I got tanks/infantry. Instead, I concentrated on building as many settlers, workers and improvements as I could. Of course, both the Egyptians and the Iroquois managed to outbuild their military, outbuild cultural improvments, and expand nearly as much as I did.

    Of course, now I have all the aluminum, but the Egyptians have all the rubber.
     
  15. Milo

    Milo New Member

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    Wow, I've never tried that before.

    Map Size? Land type? Difficulty? Number of opponent Civs? Details, man, details...

    How did the AI handle diplomacy when you had basically no military? The comp already treats me like it's bitch when it comes to trading unless I have a big military. Otherwise, they start demanding all kinds of tributes or ridiculous deals and end up declaring war on me. Do you just kowtow to the opponents and give them whatever they ask for until you get to the industrial age?

    I'm curious now. With the new patch out, I'm wanting to play Civ III again. Maybe I'll give this strat a try.
     
  16. bryant1380

    bryant1380 New Member

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    Yeah, Jarinor. I don't know how you get that far without any military. I busted my ASS trying to make military just so I could ally with the Iroquios against the French, but before long the Iroquios made me their love-bitch. They demanded stuff and then eventually declared war. I also can't seem to get ahead culturally, even though I think I have built a lot more small wonders and other buildings than my opponents. (I'm playing cheiftan level, of course)

    Oh, yeah, and thanks Jarinor about saying I have a cool wife. I asked her, the night she gave me civ 3, if she realized what she had done. I said, "Honey, buying me this computer game was the same as if you hadda known that I was cheating on you with a gorgeous woman, and you went out and bought her a new red dress." Geddit? computer=gorgeous woman
    Civ3=new red dress......

    Please note, the swelling on my head has gone down, but I don't think that lamp will ever work again.
    _________________
    [​IMG]
    The next time you are having a bad day, remember this...You are a siamese twin. Your brother, attached at the hip is gay, but you are not. And you have one asshole. Feel better?

    <font size=-1>[ This Message was edited by: retard on 2002-02-15 23:42 ]</font>
     
  17. Milo

    Milo New Member

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    Just read this quote from Soren Johnson of Firaxis over at the Apolyton boards:
    YES!!!

    That does it. I think the people over at Firaxis have taken care of every problem I had with the game, namely late-game boredom due to micromanagement (fixed with stacked movement and improved worker automation - namely improved pollution cleanup), loss of military units due to city flipping, and the AI trading techs during MY turn (die, Gandhi, DIEEEE!).

    Now excuse me. I'm about to fall off the wagon and go back to the dark, desperate world Civ addiction.
     
  18. Jarinor

    Jarinor New Member

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    Okay, it was huge, most land with continents, 7 other civs and regent difficulty. I didn't give them whatever they wanted - I ended up with only one really warlike civilisation, the Aztecs. I had some early problems with them, but that was it. There hasn't really been any major wars until now - it's me (Romans), the Iroquois, the French, Russians and English vs the Greeks and Egyptians. The Aztecs are staying right out, oddly enough. The Egyptians are 3rd on the Histograph, and the Greek are last. I am second, and the Iroquois are first. It was strange, certainly, because if there was a war I would have been in deep shit. However, I was fairly lucky, however, it was still tough to keep up with the techs and wonders...the Iroquois got most of both.
     
  19. Sheriff Fatman

    Sheriff Fatman Active Member

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    I'm having trouble downloading this page. I dunno if their servers are overloaded, or what, but the "download patch" link isn't working.

    I wanted to get it, because I thought it might help me not get such low scores. Maybe I should look for a "download brain upgrade" link.
     
  20. Jarinor

    Jarinor New Member

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    Actually Fatman, the good guys from http://www.ve3d.com (Voodoo Extreme) posted a bit of news saying that for unknown reason, Firaxis pulled the patch back after releasing it for a little while...

    Jinxed's new site on Arx Fatalis also managed to get a news item on there thanks to an interview with the lead guy from the company making it. Bet you didn't know that did you Jinxed?
     
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