Changing the Magic vs Technology balance

Discussion in 'Modding and Scripting Support' started by mad ruskkie, Feb 2, 2006.

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  1. mad ruskkie

    mad ruskkie New Member

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    I'm just wondering if its possible to change the game's balance between magic and tecnology?

    Or even disable it altogether?
     
  2. Blinky969

    Blinky969 Active Member

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    I doubt it, although you could sort of slant it, making every creature and item more magical or technological.
     
  3. TONGSyaBASS

    TONGSyaBASS Member

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    There are 2 hard ways and 1 clever way to accomplish this that spring to mind.

    Clever way:
    Edit the game engine to change the balance point of the tech / magick scale. Don't ask me how...

    Hard way 1:
    Open up Arcanum in World Ed and click on each important map sector, e.g. the towns, slide the balance whichever way you want.

    Hard way 2:
    Hex edit the prototypes for the critters and weapons. This only involves changing 4 bytes so it is not that difficult. However you have to do it for ~1000 pro files.
    Have fun!
     
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