Arcanum:WIP 2.2 (Beta) Now Available

Discussion in 'Module Discussion' started by rroyo, Oct 28, 2007.

Remove all ads!
Support Terra-Arcanum:

GOG.com

PayPal - The safer, easier way to pay online!
  1. Spiffy

    Spiffy Member

    Messages:
    459
    Likes Received:
    0
    Joined:
    Aug 19, 2007
    Nevermind about the atlas :lol:

    And no, I thought that there was a big boat in Dernholm :/
     
  2. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
    Not yet.....
     
  3. Spiffy

    Spiffy Member

    Messages:
    459
    Likes Received:
    0
    Joined:
    Aug 19, 2007
    That's odd, I remember there being one in retail Arcanum :???:

    Also, do you have any plans on nerfing Worthless Mutt?
     
  4. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
  5. Spiffy

    Spiffy Member

    Messages:
    459
    Likes Received:
    0
    Joined:
    Aug 19, 2007
    Well maybe you should think about that, heh.

    I have a question: Is it possible to make an Ironman mode? (If you die once the game is over)
     
  6. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
    Probably, but I have knowledge how or interest in doing so.
     
  7. who_is_daniel

    who_is_daniel New Member

    Messages:
    84
    Likes Received:
    0
    Joined:
    May 26, 2005

    Ahhh, ok I had been wondering about all that. I like storing stuff in a safe place, and packratting is more difficult as a halfling


    About the IronMan mode:
    If you die, why not just delete all your saved games for that character? That would be the same thing; it would just require some self discipline.
     
  8. Spiffy

    Spiffy Member

    Messages:
    459
    Likes Received:
    0
    Joined:
    Aug 19, 2007
    That's it, I don't have self discipline :lol:

    I would really want to try Ironman mode :(

    Whatever.
     
  9. Spiffy

    Spiffy Member

    Messages:
    459
    Likes Received:
    0
    Joined:
    Aug 19, 2007
    A storyline idea just popped into my head: How about Brandybuck is the town that Gorgoth rampaged through and eat all the halflings in? Maybe after word passed that Gorgoth was banished to The Void, people started moving back there? And maybe if you bring back Gorgoth's head from The Void (considering you killed him), you can give it to the man in charge in Brandybuck and get a reward or something :D
     
  10. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
  11. Hans Maulwurf

    Hans Maulwurf New Member

    Messages:
    37
    Likes Received:
    0
    Joined:
    Jan 8, 2008
    Thank you so much for this!
    Just discovered it yesterday and now I'm back to playing Arcanum again :thumbup:
     
  12. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
    Welcome to the forum, Hans!

    Glad I could be of service. :)
     
  13. Spiffy

    Spiffy Member

    Messages:
    459
    Likes Received:
    0
    Joined:
    Aug 19, 2007
    By the way, I suggest you change the music of the Shrouded Hills Library. It seems a bit too eerie for a happy temple/library place :/
     
  14. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
    What's playing now is the most upbeat tune available.

    I thought about using one of the milder songs like "villages" or "wilderness", but since the library is near the beginning of the game and you have a million possibilities ahead of you, I left the original "mines" music in place.
     
  15. Hans Maulwurf

    Hans Maulwurf New Member

    Messages:
    37
    Likes Received:
    0
    Joined:
    Jan 8, 2008
    Btw is there a list of all the changes this mod makes to the original game somewhere?
     
  16. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
    Just what's scattered across the three announcement threads - at the moment.

    I made some books for in the game that will list the changes from one release to another. The current release book will remain in the chest at the crash site, while the older books will be in the Shrouded Hills library.
    These are listed as Forgotten Places (something).
     
  17. Hans Maulwurf

    Hans Maulwurf New Member

    Messages:
    37
    Likes Received:
    0
    Joined:
    Jan 8, 2008
  18. Hans Maulwurf

    Hans Maulwurf New Member

    Messages:
    37
    Likes Received:
    0
    Joined:
    Jan 8, 2008
    just got to tarant with my character now and discovered a Louis Devon Residence which I've never seen before. It's just 1 room with 5 or 6 chests and a safe in it (with quite good items and a lot of money in them)
    Is this added by your mod or has it always been there and I've never noticed?
     
  19. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
    I added it.
    It was just an empty building but now it's a free place to sleep and store stuff.
     
  20. Hans Maulwurf

    Hans Maulwurf New Member

    Messages:
    37
    Likes Received:
    0
    Joined:
    Jan 8, 2008
Our Host!