The year is 1903, and Arcanum is now in relative peace, after the so-called 'Kerghan Years', somewhere around 1885. Tarant and Caladon are now the ruling body, the *insert council name*, replacing the corruption and inefficiency of the Industrial Council. (This way, it wouldn't matter how you finishes the first game. You have stumbled across an enormous, ancient engraved stone buried in the sands below the Crying Cliffs(?) (North of Bedokaan), now infamous for its shipwrecks (Dont ask me why you're here). On it, beutifully engraved, is some sort of message, that has, remarkably, stood the test of time, but in a foreign language. The only mark with any meaning is an arrow pointing North-West... Looking up you see the young man that was wandering around further down the beach, digging in the sand, is looking at you with his Vendigrothian binoculars. He freezes, the begins to run towards you. "Amazing." he says, then starts laughing. "Amazing!" he leaps into the air. "Oh, I'm sorry. Benedict Payne, nice to meet you. Fantastic! You, my friend, may have just proved a lifetime of research right!" (Through dialogue options, he tells you about his hypothesis about an ancient race that either colonised or explored Arcanum.) "We've got to inform the University! Quick, there's room for two!" You hop into his automobile, a late-model, 1902 Vendy ( ). "You do want to tell them, don't you?" This is where you begin to make choices. What do you think?