A Crossbow for Arcanum!

Discussion in 'Arcanum Discussion' started by rroyo, May 4, 2008.

Remove all ads!
Support Terra-Arcanum:

GOG.com

PayPal - The safer, easier way to pay online!
  1. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
    About two years ago there was a bit of a discussion about adding a crossbow to the game. At that time it was pretty much agreed that adding one would be impossible due to the lack of proper sprites to show one in action.

    Well, it seems that the folks at arcanumclub.ru (the Russians) decided to do more than just talk about it. Thanks to a Babelfish translation (and we all know how good that is) I believe they have a working arbalest!

    You can read about it's development here:

    http://babelfish.altavista.com/babe...3c7265e2b89779d4e983703b66a415&showtopic=1395

    Some basics as I understand it:
    Starting with the proto of the rusty rifle, it was redone to fire arrows, and then further tweaked to realistic levels of damage and sound range.

    The Russian modders have even gone as far as creating excellent-quality artwork for inventory and schematic appearance of this new weapon.

    The arbelest still uses the rifle-wielding NPC sprites, but there shouldn't be too many people who would complain about such a small matter.

    And finally - This new weapon is to be added to their Arcanum 1.5 mod.

    To the folks at the Arcanum Club who helped make this a reality: Bravo! Well done indeed!
     
  2. Dark Elf

    Dark Elf Administrator Staff Member

    Messages:
    10,796
    Media:
    34
    Likes Received:
    164
    Joined:
    Feb 6, 2002
    Cool indeed. One of the points we were arguing was the reload speed of crossbows and how that would work in Arcanum, and then Ferret brought up this whole deal with automatic crossbows some friend oi his used to sniper rabbits with (not that reload speeds have any realism to them in Arcanum anyhow).

    I thought that was the point we considered impossible though?
     
  3. DarkFool

    DarkFool Nemesis of the Ancients

    Messages:
    4,006
    Likes Received:
    5
    Joined:
    Jan 28, 2005
    That's fairly impressive. Now we just need to convince them to make a sprite for it. XD
     
  4. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
    That's what stopped us, but if you consider the tiny scale of the sprites, the arms of the arbelest would be almost invisible anyway. Maybe a couple pixels wide?
     
  5. Dark Elf

    Dark Elf Administrator Staff Member

    Messages:
    10,796
    Media:
    34
    Likes Received:
    164
    Joined:
    Feb 6, 2002
    If I may be picky, you'd probably want those few pixles to bend and flex as the string is pulled and released. Also, you'd want the stock to be wooden brown, not metal grey. I'm not dissing their mod here, simply saying.

    Of course, we all know what exorbitant amounts of time you'd need to make new sprites for Arcanum.
     
  6. numbskull

    numbskull New Member

    Messages:
    1
    Likes Received:
    0
    Joined:
    Jul 6, 2010
    It's nice coz i want crossbow to be added too.
     
  7. Dark Elf

    Dark Elf Administrator Staff Member

    Messages:
    10,796
    Media:
    34
    Likes Received:
    164
    Joined:
    Feb 6, 2002
    Question is, should we add filters to keep the spambots away or should we consider them a source of entertainment?
     
  8. Wolfsbane

    Wolfsbane Well-Known Member

    Messages:
    4,498
    Likes Received:
    4
    Joined:
    Nov 11, 2005
    They'll keep you and the sock puppets busy once the rest of us are gone :)
     
  9. Dark Elf

    Dark Elf Administrator Staff Member

    Messages:
    10,796
    Media:
    34
    Likes Received:
    164
    Joined:
    Feb 6, 2002
  10. Muro

    Muro Well-Known Member

    Messages:
    4,182
    Likes Received:
    22
    Joined:
    May 22, 2007
    And here I thought rroyo has returned. Haven't seen the chap for a while now.
     
Our Host!