All of you who are still heavily involved in making modules for Arcanum, I'd like to present some ideas to you. 1st and foremost, I can offer you...
Wanted to address something I saw in the script for virgils debug menu ... I don't know squat about how the script is structured, etc... But......
This is my guess... Arcanum 2: Of Conflict between the Technologically and Magickally Obsessed
I'll explain the usages a bit more on MapList.mes and GameArea.mes files used in your mods when making new maps and areas. The Main Difference...
Me and Rroyo had some fun with this one; He contributed a lot and I stumbled across a workable solution to the problem we encountered. I do not...
Need a little light on what the 1st free script number is ... as I assume by trial and error that simply naming the script 1250.scr will not mean...
Alright, I searched for a while ... no luck in this specific answer, though I assume for right now that you must have a Shopkeeper NPC attached to...
Ok, I screwed up, I knew I would ... LOL. This is in reference to my Stash House thread , albeit a new problem. I did what I needed to do,...
All I want to do is add in a stash house for my character ... do I have to undat the whole arcanum (main game) module?(im assuming you do) if so,...
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