(Original topic) Probably when critters that you know are super powerful run away screaming "Don't hurt me!" because you are fighting someone...
Hmmm. Sharkmen aside, I asked just to see what people thought because....#durdurdur#....I've already made both. Probably the most time consuming...
Making a chest that follows the player from sector to sector is easy. I've already got one in my mod. The chest flaps its lid when in combat, as...
Use this script line: mark map location (num) of pc (obj) as known Use a loop to increase the number through the range you wish.
Not everything has an associated script. Most of the basic things are handled directly by the game engine. This is done in the dialogue file,...
Well I don't know how Chris did it as I haven't actually played / studied CarArcanum in any great detail. The way I would do it is pretty simple....
I don't think these are from the 60s but they are called Arcanum and feature a man in a green hood who looks suspiciously like the guy on the box....
Yay! Boo.
Yay. Now I can pretend that Troika is alive and that Arcanum 2 is on its way. Did any forward thinking people save other Arcanum websites?...
If you could have an artifact which would allow you to transform into a werewolf (like Cynthia of Caladon) or into a snakebeast (like Treat in the...
I'll stick with the theory that the pyramid was about the only large structure that ancient technology could create.
Grovelling will get you everywhere. So you have an art2bmp and a bmp2art utility. When you take Troika art and turn it into bmp and then...
Like he said, you need to undat it first. All the files that we can mod are compressed into the various dat files. The data not contained in...
It's nice to see some people in this forum for a change. I live in hope that the more people who try modding, the greater the chance that someone...
Not as far as I know. Using hearbeat scripts it might be possible. It would involve some pretty complicated scripts which store the PC...
As long as they didn't want to keep their hearts.
What's the dialogue system like in Oblivion? e.g. Arcanum style branching dialogues which actually change the game or Spellforce style railroad...
I looked at this a while ago and as far as I can tell it is hardcoded into the game. The same is true for all the background special effects....
No, it hasn't been done. Here is a suggestion off the top of my head. You may have to play around with it to make it work. Attach a heartbeat...
I signed on especially to post my suggestions and you tell me you don't need them anymore. Fine! See if I help you again. Ungrateful....mumble...
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