Re: Modding Tool: Arcanum Factory 1.2 (New Version) Okay, je testerai ça très vite (cependant, pour l'apperçu, je ne rentrerai pas tous mes arts...
Re: Modding Tool: Arcanum Factory 1.2 (New Version) Merveilleux, moi qui tente lamentablement de parler anglais... :D Okay, je remplacerai les...
Re: Modding Tool: Arcanum Factory 1.2 (New Version) Just a perfect work ! Really easy to use (once I remembered how to add protos). The only...
Re: You mean you were unable to hit them, even with the automatic attack when you are under attack ? What a strange bug. I never played...
Re: Re: Okay, so this is online. I remind you of this is just if you desire to play a really antipathic character (escaped lunatic for example,...
Re: 0:-) Thanks [spoiler] Obviously I trust you, but I never saw that bug, nor in the English demo, neither in the French one. I would...
Re: Good game Already said it :bunny: (with my quite bad english) Actually, the error message occurs because Google Drive can't show a .rar...
And here we are ! (once again...) This time, I have made something really more simple for the downloading : I created a Google Drive folder which...
Hi. 1. I forgot mention the gambling is totally useless at this time. I don't know if it could become useful one day, not as its primary use, but...
Re: Yeah. Actually, I forgot mention it here : there are some totally useless skills (sorry if I misname them in English but you should...
Okay, I corrected all the boat dialogues I guess. But there were a lot of mistakes : actually some brackets {/} disappeared in the translation...
Re: No, actually it's okay with GOG version, no matter. All the dialogs bugs result from some translation mistakes because they are okay in...
Hello... It's not my usual way insisting like presently, but... any news ? Actually my brother worked really hard on the translation, I hope some...
Hello guys, it's me again 0:-) I wonder : does someone know what is the limit number of interface we can enter in the game ? Actually, I'm using...
Hi, It's obviously possible. You have just to change the death script of Khergan (undo "End game and play slides") and teleport player instead...
Actually, I have no idea of how these lights work. Using a script eye candy (rules) is just an alternative way to do it.
Wooo :bunny: I'm not sure I really understood :hippy: I guess you want to make a light around a critter when he's welding some clothes ? So...
Hey. I'm wandering why you want to modify protos for npc. Npc have a light properties in edit allowing making any light that you want. :hump:
I guess you can create a blank art (or a totally black art, with the add function it will become invisible). I know a black art yet exists...
Separate names with a comma.