Someone else may be better able to help, as there may be multiple ways to do this. However, here's what I can find. The Wyvern is the Dragon,...
What are you trying to edit? If you're trying to edit weapons and armor and stuff, you want to open the .pro files in Arcanum/data/proto The...
That's the same one that I use.
First, I want to say that those are some good backgrounds. Here's the file with grammar mistakes fixed based on my first run-through.\ A couple...
Well, if it does come up, it happens for me when it's in the top left corner, with basic starting inventory(no purchases)...it's where the...
try again, I missed a character :/
prototype Okay, I think this does everything you want it to...but first you need to edit snd_item.mes and add // Tesla Weapons...
I'm not 100% sure if I can do the change of sound...I'll see if it's anywhere around...strictly speaking it is a slightly different sound from the...
I dunno if this will work well enough for you, but you don't have to do the prototype editing this way: prototype This prototype requires some...
there's a script action which is "autolevel scheme for (obj): change to (num)" I've not tried to do this (though I will soon) but I think that...
Seems to me that just about everything is engine determined. I tried changing each bit by hand to see the effect, until eventually I just copied...
Thank you very much! I don't think I would have been able to figure most of those out.
Okay, so I've gone through the proto editing docs with a specific emphasis on weapons. I've figured out a couple things that they don't mention:...
Ok, so, I started playing around with proto editing, and messing around with flags, when I realized that magical weapons are not magical. So that...
Here are the cavern facades This zip includes the facwalks and facadename.mes, you canjust unzip it into the facade subdirectory of art, and...
I just added a small machine plate to a module, and created a dwarf with decent tech aptitude to try it on. I don't get any bonus to fatigue...so...
I'm still confused...I don't think machined plate does what you think it does. Or else for some reason it does different things for you than what...
I'm confused...I look at my effect.mes and it stops at 358. Whereas effect 103 is str+1(used for factory escapee). However, looking at the...
Ok, let's see...First, reason to understand how they work: the facwalks control how the facade tiles are layed out as well as which tiles are...
So, I've been bouncing back and forth between all the different things I want to do. Anyways, I'm trying to decrypt the facwalks at the moment....
Separate names with a comma.