Mastering Persuasion

Discussion in 'Arcanum Hints & Tips' started by Akhorahil, Feb 18, 2008.

Remove all ads!
Support Terra-Arcanum:

GOG.com

PayPal - The safer, easier way to pay online!
  1. Wolfsbane

    Wolfsbane Well-Known Member

    Messages:
    4,498
    Likes Received:
    4
    Joined:
    Nov 11, 2005
    Or they could've given him some additional hitpoints, say 200 extra, and some awesome DR. Or, more powerful magic.
     
  2. Dark Elf

    Dark Elf Administrator Staff Member

    Messages:
    10,796
    Media:
    34
    Likes Received:
    164
    Joined:
    Feb 6, 2002
    What he needs is the ability to pack a solid punch.

    Also, he should be able to use Unseen Force and then bombard the player with stuff like Fireflash. Why is Mage AI so damn stupid in this game?
     
  3. jfkoski

    jfkoski New Member

    Messages:
    242
    Likes Received:
    0
    Joined:
    Aug 28, 2007
    This is true.
    This is bad advice. There is usually no need to put points in IN. If you have an IN of 4 you get the idiot dialog. IN 5 gives you normal dialog. IN 8 will allow you to have 18 when you take the intelligence potion which should cover every dialog. In some cases you need high IN just for one dialog option, then 5 will do thereafter. But for Ashbury, be quick.

    The only exception is for magic. Every 4 IN allows you to have another spell going at the same time.
     
Our Host!