flags at script attachment

Discussion in 'Modding and Scripting Support' started by team a, May 23, 2007.

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  1. team a

    team a New Member

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    when attaching scripts at script attachment points, there are small check boxes for flags ("low" on one end, "high" on the other). What do these boxes do? Do they correspond to the normal critter/item flags?

    I tried searching for this topic to see if it had been answered, but I wasn't able to narrow down the results because I didn't know what term to use for this subject.
     
  2. TONGSyaBASS

    TONGSyaBASS Member

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    These are for the local flags.
    32 local flags = 32 boxes.
    Flag 0 is at the low end and flag 32 is at the high end.
    Tick the box to set the flag to 1. Untick the box to set the flag to 0.
     
  3. team a

    team a New Member

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    thanks. I would never have figured it out.
     
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