Spoiler I agree. We need Morlochs. I made a giant list of every possible combination of races going back a couple generations. It took me forever. Anyway, Morlochs might be half orc, half dwarf or half orc, quarter dwarf, quarter ogre. Another kind of list I like to make is to take a list of males and females and see how many combinations of offspring and how many generations they can make before they are forced to inbreed. I keep this in mind whenever I write a story involving gnome scientists... or quarter elf, quarter orc, half gnome scientists. Mwahahahahaha. Spoiler . . . . . . . .. . . . . . . . . . . . . .. . Okay, I'm making a mod with Reinar as a race, named after the twins, of course. It's one gnome scientist's desire to conquer all of Arcanum with what he likes to call "supermen". Okay, okay, so he stole the idea from Hitler, but the Gnome came up with it independently. Reinars are half orc half elf. I made them into a background. +1 dx, +1 wp, -1 ch, 10% poison resist, -1 con, 5% Mag. Apt., -1 rank tech skills They're a paradox of beauty and horror. They aren't "born evil" as some would suspect. They can look half elvish with a little make up or half orcish with the right hat. But when you see them as they are, they are attractive yet repulsive. They look like an abomination to most, especially elves. I think it's because of elves' will power that so few Reinars exist. They're able to control the pregnancy, to abort it with a force of will, because they see it as an abomination. Tsk, tsk. Anyway, my mod is unique because you begin the story as a Reinar in search of the orc who runs away from the country exile house you find your mother dead in, killed while you were away gathering poppies. :cry: It's going to be a great game. Feel free to steal my Reinar idea and stats.