Hello, IÃ‚Â´m new here. HereÃ‚Â´s a small wish list for Arcanum 2. Hopefully itÃ‚Â´s not unreasonable. 1. Races. IÃ‚Â´d like to see Female Gnomes and Female Halflings. In Arcanum you meet several females belonging to those species. Female Dwarfs and Female Half-Ogres would be nice, but you never encounter any in Arcanum (theyÃ‚Â´re mentioned though). Finally, I would like to see trolls. After all, there is the background called Trollish Offspring, so itÃ‚Â´s not like a new race suddenly appears if theyÃ‚Â´re in Arcanum 2. 2. Magic. IÃ‚Â´d like more spells and less schools. You could merge some schools, like is there really necessary to have a shool for each element? You could have a Elemental School with lots of spells instead. Likewise, you could merge Good and Evil necromancy. IÃ‚Â´d like to see that spells would work a little more like skills, so it would be harder to succeed in casting them at low levels. IÃ‚Â´d also like to see Magical Skills, that mirror the technological skills. Identify mirrors Repair Enchant mirrors Disarm Traps Sense Magic/Tech mirrors Pick Locks Ritual mirrors Firearms Identify would identify items in your inventory. Enchant would let you infuse a basic item with a spell you know. Sense Magic/tech would let you know a characterÃ‚Â´s aptitude in general terms (Slightly magical, or Very technological or Neutral etc). Ritual would increase the sucess rate when using magical items. 3. Tech. IÃ‚Â´d like to that with advanced degrees in your tech discipline and a decent Repair skill, you would be able to improve on weapons that werenÃ‚Â´r created by yourself. But only "sub-par" weapons. (This is similar to an idea already posted.) If youÃ‚Â´re a gunsmith, you can upgrade the Old Flintlock to a Decent Flintlock, and later upgrade the Rusty Revolver to a Decent Revolver. If youÃ‚Â´re a smith, you can upgrade that Rusty Sword to a Good Sword etc. Well, thatÃ‚Â´s everything for now. What do you think? (Excuse my english, IÃ‚Â´m from Sweden).