One Hundred Thousand Years Ago Or So...

Discussion in 'Roleplaying Forum' started by ytzk, Jan 11, 2012.

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  1. ytzk

    ytzk Well-Known Member

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    Now Haethor had picked up a few words in the common speech of the tribe, (he most often answered to the word for 'banana') but he didn't need to follow the conversation to see what was going on.

    In fact he saw deeper than any of them. He was not colourblind, but his retina contained more densely packed low-light motion-detecting cells than even Fang and Scar combined. As a result, he could see the vibrations of muscle-nerve tension through people's bodies as clear as day or rather, as clear as a fog surrounding them. The ones who did seem as clear as day were those who were calm and confident.

    Therefore, like Rifa, he too knew in advance who would win the duels.
     
  2. ytzk

    ytzk Well-Known Member

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    Interlude: The Book Of Numbers.

    Now at that time there were nineteen humans (+1) in the little tribe and, as their languages mingled and familiarity grew, they each gained a descriptive nickname.

    Men/Braves.
    Otro, called the stonesmith;
    Rifa, called the cat;
    Animagus, called the dogman;
    Grebon, a midget (4ft), called the hummingbird;
    Magog, a giant (9ft), called the big-beard;
    Gog, brother of Magog, called the little-beard;
    Korduk, an ancient homonid, called the ape;
    Keelsol, a desert-hunter, called the runner.
    Senku, a spearfisher called the shark.
    Pyot, a halfling of the swamplands, called the mud-monkey.

    Women/Cowards.
    Seern, grandmother of Pyot, called the toadstool.
    Lendorn, an elderly merchant, called the counter;
    Yaytatu (+ 1 infant called the baby) called the fat-mamma.
    Lengesa, of the tundra, called the dancing-girl (or the worst-cook).
    Maya, of the plains, called the best-cook (or the other-girl).

    Children.
    Choon, orphan of the hill-tribes, called the boy.
    Neerta, orphan of the forest-people, called the monkey-girl.
    Holomnor, orphan of the plains-people, called the little-boy.
    Yeksea, sister of Holomnor, called the little-girl.

    Others.
    Haethor, orphan of the mammoths, called the little-god (or banana).
    Fang, step-sister of Animagus, called the gentle-wolf.
    Scar, step-son of Animagus, called the fierce-wolf.
    Thoop, pet monkey of Neerta, called the nuisance.
    Teeum, 'dragon' a protogoanna who frequents the tribe's midden, scavenging. Neither a pet, nor an immediate threat, but a familiar face of sorts, enough to earn a nickname, called the sunlight-serpent, (because you could set your watch by it, if watches had been invented).
     
  3. Arthgon

    Arthgon Well-Known Member

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    Late at night, Animagus thought deeply about the tournament, because he was deeply concerned about which rules were the best to use to prevent cheating and eventually bloodshed. The main reason for this is that he had the gut feeling that not all the warriors were rightful and honest.

    As an alpha-male, he was truly feeling responsible for the health etc. of his tribe. So he consoled long with Otro about this.

    They do agree that the tournament will begin when everyone is ready. This is to prevent that someone begins the tournament without being mentally or physical ready, while the others are.

    Which rules do you think will benefit the tournament? I think there should be rules where you should hit your opponent. It would be better for all of us that we allowed only the upper body, head and legs.

    He took a sip from his water and continued

    How will we do the score? We could do two different ways: 1) if you hit your opponent you get points, so that the one with the most points will win the fight. 2) On the other hand, fight, until the other is down. Perhaps both? “
     
  4. Grossenschwamm

    Grossenschwamm Well-Known Member

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    Having a certain "slow" tribeswoman in mind, Otro replied;

    Any blow to the head would be debilitating. While a softer blow may not cause as much physical damage, it may arouse anger, resulting in attacks of great ferocity and potential lethality. Torso, legs, and arms may be best. Not to say one of these blows can't evoke such a state of mind, but it would be better to disarm or temporarily immobilize one of our tribe than to enrage them. However, I do think a combination of points and knock-downs should be implemented.

    We should time the matches to drops of water [OOC] one drop equivalent to a modern measure of a second[/OOC] from an elevated reservoir with a small hole, and we will catch the water where it falls to let us refill after each match. The measure of drops will be used both to have set duration limit for the match, and to limit how long certain things may happen;

    The matches will be measured in rounds of 120 drops. 5 rounds per match.

    Should a fighter be disarmed for more than 10 drops, they are disqualified within that match. Their focus should definitely be in regaining their weapon within that time.

    If a fighter is knocked to the ground and unable to stand for more than 10 drops, they are disqualified within the match.

    I think having a point system in play would be beneficial, with certain strikes being worth more than others. If a fighter isn't otherwise disqualified, whomever has more points at the end of all five rounds wins.

    A "slash" to the torso is worth 5, while what would be a deep cut is 10, and a "stab" to the center of the chest is 20, with any other stabs on the torso being worth 15. The point values are higher from the lethality and difficulty to execute on a moving opponent.

    An attack that would otherwise sever a limb is worth 16-20 at where it meets the core, with point reductions the further the strike lands from the body - for example, the shoulder is 16, the elbow is 12 and the wrist is 8, but the top of the thigh is 20 with the knee at 15 and the ankle at 10. Strikes can land anywhere between those areas, and the closer it is to one point or the other is the value the strike is worth. Right in the middle would be a split value, so in between the shoulder and elbow would be worth 14 points.

    As for disarmament, as Grebon showed us, it's possible to disarm another combatant without striking any part of the body, though that may be a natural response to being hit.

    This tournament should not be used to display strength or ferocity, but skill with the weapon I've made. Our tribe may be injured, but none so much that they may as well have tried to take down an angry Auroch...


    As Otro trailed off, his eyes traveled to his crippled leg.

    There is no sense in weakening our tribe to bestow a weapon on the victor.
     
  5. ytzk

    ytzk Well-Known Member

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    Now the only one who followed Otro's technical breakdown all the way through was old Lendorn the counter. He nodded and became very animated. He loved to count.

    He assembled his abacus from his beaded necklaces and helped Otro to design the water-clock.

    He wasn't interested in fighting, of course, but he was very enthusiastic about the clock.

    "This is revolutionary, master smith! Do you know how much I can do with a discrete time measurement like this?! We should callibrate the drips to an integer of the sundial marks! Let's see, there are 13 moons in one year and 28 suns in one moon so there are 364 suns in the circle of the seasons. So, if a circle has about 360 daybits (call them degrees) then the sundial is divisible into 180 degrees and so each of the handspans (hours) is 15 degrees, and so a day is like a year and one hour is like 15 days and so each fifteenth of the hour is like one day which is divided into four - before-noon, afternoon, afterdusk and before dawn - so there should be sixty little-times (minutes) in every hour. So, one sixtieth of the one twenty-fourth of the one three-hundred-and-sixtieth should also be divisible into sixtieths which we can call second-little-times (seconds) which are like one quarter of one day within one hour within one day within one year. And that means that within one hour there are 3600 seconds which is very close to the number of stars visible in the sky, I know because I counted them."

    This was the longest speech anyone had yet heard from the old merchant, and most of the people assumed it was senility speaking. Needless to say, he was put in charge of setting the water-clock and keeping score in the tournament.
     
  6. Grossenschwamm

    Grossenschwamm Well-Known Member

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    Lendorn eagerly calibrated the new Water Clock. He cut out measured notches to indicate handspans, half-spans and quarter-spans passing. The rest of the tribe seemed to get on fine with just a sundial, but the more Lendorn worked, the more curious Otro became regarding how he might use the device. For example, he had always been curious as to how long it took for him to make a stone knife, and if he might beat that time while still making a quality tool. The reservoir was placed over a large tortoise shell to catch what water fell from it during a match. A reed was placed in the hole at the bottom to be removed when the match started and replaced when it was over.

    Now, while Grebon had indeed taught the tribe how to fight with this new weapon, it was too heavy for a warrior of his build to wield effectively. Otro had also ruled himself out due to his crippled leg, because even though he did know how to use his weapon, his mobility was limited to such a degree that any opponent could literally run circles around him. Pyot, who was initially thought to be unable to use the sword due to his height, demonstrated himself to be as strong as a man literally twice his size.

    Heh. See how strong you guys get after fighting alligators for food.

    This left 8 viable braves to compete in the tournament.

    A primitive arena was erected with stakes marking the fight's boundary, to make things a little more interesting. The arena was twice the diameter of a modern Sumo Dohyo, making it 29.8 feet across. Should a fighter step out or be forced out, they had 10 drops to return to the ring or be disqualified.

    There were 3 sets of matches; Quarter Finals with 4, Semi Finals with 2, and the Final Match.

    Pieces of bark with ideographic numbers were made and placed face down in half of a coconut shell, and each brave took turns picking numbers from the shell. The fighter who ended up picking "1" then took 7 twigs, one smaller than the rest, and determined who they fought by the drawing of the short twig from their hand. The combatant with the next highest number available then took the same short twig and 4 longer ones to pick their opponent, and so on.

    Pyot ended up against Senku, Magog against Korduk, Animagus against Gog, and Keelsol against Rifa.

    Noticing the opponent match-ups, Rifa smiled and said to herself, Looks like all of the really good matches will be saved for later...

    Otro had an inkling of each fighter's intentions, though knew Rifa better than anyone else in the tribe. The weapon would change whomever held it, amplifying their heart's desires. Ideally, the most skilled brave would also be the purest of heart.
     
  7. ytzk

    ytzk Well-Known Member

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    Quarter Finals:
    1) Pyot defeats Senko easily by disarming him.
    2) Magog defeats Korduk with difficulty by forcing out-of-bounds.
    3) Animagus defeats Gog with difficulty by 5 points.
    4) Rifa defeats Keelsol easily by 20 points.

    Semi-Finals:
    1) Pyot versus Magog.
    2) Rifa versus Animagus.
    FIGHT!
     
  8. Arthgon

    Arthgon Well-Known Member

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    The first round went well for Rifa and Animagus. After hitting each other in a highly professional way, they needed to do a second round, because they had equally points.

    While eyeing each other for weaknesses and openings Animagus said to Rifa with a gentle smile.

    Good fighting. I love a good and interesting fight. Yes. You really could say that I am proud to have a good opponent.
     
  9. Grossenschwamm

    Grossenschwamm Well-Known Member

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    Rifa laughed,

    You're as hard to hit as one of your wolf friends!

    Animagus' combat was wild and essentially unpredictable due to his upbringing, but still had a basis in the forms taught by Grebon.

    There's a limit to strike potential depending on the starting stance of the swing. Anything beyond what can be comfortably done results in a huge opening, and Animagus knew that as well as anyone. By using that as a base for defense, Rifa began to build an encyclopedia of Animagus' strikes beginning when the reed was removed from the clock. She took as few hits as possible trying to learn his nearly amorphous technique and subtle telegraphing of his movements.

    There was a limit of 9 basic strike locations in standard combat (above and below the elbow, above and below the knee, torso and head), but this tournament was cut down to 8 without use of the head. The many forms Grebon taught varied in effective target range from upper, middle, and lower targets, but Animagus seemed to enjoy feral acrobatics and switching stances just before a strike. His life with the dire wolves made him fast, and he had enough explosive strength in his legs to cover just about half of the arena from a standing leap. All of this together made Animagus a very competent fighter, and just as dangerous in the air as on the ground.

    It was the middle of the 4th round, and Rifa was knocked just out of the arena. She quickly stood up and saw Animagus standing in the very center of the ring. His legs tensed, but he wasn't getting ready to sprint - it'd take too long to accelerate.

    Rifa began to drift. She saw enough to allow her to fill in any gaps without planning a response.

    Otro watched as her expression become a blank within those 10 interminable drops. The famous mammoth hunt ended in a similar way.

    Lendorn began to count;

    3...2

    On two, Rifa bolted into the arena and leapt at Animagus, who quickly rolled out of the way. Animagus tried to level a hit to Rifa's hands to disarm her, but she was able to divert the strike and hit just below Animagus' elbow...putting her 16 points ahead.

    Rifa spent the majority of her life fighting and hunting, but so did Animagus. What remained to be seen is whether or not Animagus' inherent unpredictability could defeat Rifa's subconscious.
     
  10. ytzk

    ytzk Well-Known Member

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    Rifa saw her opening: the dogman's attention was half on the two wolves. He had spent several minutes impressing upon them to stay back for each round and his ears were half-cocked towards their ultrasonic sympathetic whining. She knew she could feint and strike the chest the next time they distracted him. It was hers!

    Then she heard the cheering. The children and the old people and the women were cheering for her opponent. The defeated men were silent, sullen, watching. Suddenly she realised that her victory here would divide the group.

    She knew she was the better warrior, but for today, the dogman was the better hero.

    She feinted her feint and stepped into the retaliating strike, as though by accident. It was actually the trickiest move she'd attempted but it worked. She took a killing blow and the crowd cheered for both of them.
     
  11. ytzk

    ytzk Well-Known Member

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    Now Pyot stood at three foot six, exactly as tall as the wooden swords. Magog stood at nine foot ten, he was considered big even among his people, the alpine giants. There was much tension in the air as this match-up neared, especially from old Seern the toadstool-witch, Pyot's grandmother. The general fear was that Pyot would get killed.

    Magog was beta male by dint of sheer size. Only the mystique of the animals and the stone-smiths had kept him from challenging for leadership until now. He was already eyeing off Animagus for the final match. Meanwhile, Pyot spent the time talking seriously with Seern in their tribal sing-song language. If anyone had understood them they would have been more concerned for Magog...

    "... left, right, twist, forward, strike..."
    "... I know my footwork, Grama."
    "Do you have all four torturous bull-ants woven into your wristband?"
    "Yes, Grama."
    "And the paralysis thorns on your thumbnails?"
    "Yes, Grama."
    "And your heel spurs, are they filled with venom?"
    "Yes, Grama."
    "Remember, you must use the paralysis toxin..."
    "I know, Grama. In one of the seventy-two pressure points, I know."
    "Don't you sass me, young-fellow-me-lad! This gorilla will finish you in one bite. I still say we should just forget this game and poison his food."
    "No, Grama, this is men's business. Besides he's nothing like as nasty as that python I nabbed two summers ago. Remember that one? Or even a child's-play crocodile."
    "Hrmph, well... have you had enough toxic mushrooms?"
    "Yes, Grama."
    "Are you in the battle-zone? Hungry for his heart's blood?"
    "Yes, Grama."
    "There's a good boy. Now, he's going to bulrush and strike down-forward left, so move to position five and left, right, twist, forward, strike..."

    Et cetera.

    And so it was that the second match of the semi finals went like this: Four seconds into round one, Pyot was holding both swords and began evading the furious Magog, whose right hand was now useless. Lendorn began counting for victory by disarming: One, two, three, four, five... Magog's balance wobbled as he tried to chase Pyot across the circle... eight, nine... Magog staggers to the ground and struggles to stand... Ten! Magog shakes his head and stands slowly, massaging his stinging hand and egregiously injured pride.

    Pyot defeats Magog easily by disarming!
     
  12. Arthgon

    Arthgon Well-Known Member

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    The fourth round was just as intensive as the other ones. Both warriors did not want to lose, but clearly respected each other. While Animagus wanted to impress his companion and his stepson, Rifa wanted to show what she is worth. Just as he wanted to disarm Rifa, Rifa hits him in the elbow: another 16 points.

    Just as everyone thought that Animagus would lose, he came back with the same amount of points by hitting her in the elbow as well, as she tried to disarm him. Nice. Another tie. That means that the fight has to go on.

    Then suddenly she began to feint, Animagus was a bit surprised, but saw this as a great opportunity to hit her with a killing blow. He did that, but he had the feeling that she let him win.

    But, was that because everyone was cheering for him? If they are alone, he will ask her.

    Now that the fight is over, he thanked Rifa for giving him a difficult and interesting fight. After that, they both went to watch the other fight between Pyot and Magog. Animagus has won the fight. That means he had to fight Magog or Pyot in the finals.

    As the battle went on, Animagus had suddenly the feeling that something was not right, but he could not get the finger on it.

    The thing that just bothered him is that Magog had some trouble with using his other hand, so he could only attack his opponent with his left hand.

    Why was that? Perhaps he should ask Rifa and/or Otro about this.

    After awhile, Magog began to loose his balance as he tried to chase Pyot across the circle. The outcome was a bit surprising: Pyot has just disarmed him.
     
  13. Grossenschwamm

    Grossenschwamm Well-Known Member

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    Rifa was right - she had a blast. Animagus had lived his entire life the way she only learned how to fight after eating some strange red and white mushroom caps on her first hunt near what is currently known as the Black Forest.

    Otro was as surprised at Rifa's loss as he was that Animagus could keep up with her in the first place.

    The tournament was broken down into matches and rest periods, and it had been decided at the conception of the tournament that the final resting period would be the longest. The two remaining fighters, Animagus and the deceptively diminutive Pyot, would have two hours, or two hands as measured in the water clock. This extra time was added for the anticipated difficulty of the final round, as well as for the fighters to reflect on their battles and use the experience gained to prepare for the last fight.

    During the rest period, Otro and Rifa spoke with Animagus.

    That fight was amazing! Hey, from what I've seen of Pyot, he won't win with skill alone.

    I agree. But, did you notice how Pyot won his fights?

    Disarmament. That's in the rules, though.

    Of course it is. But I saw Senko react the same way after Pyot had disarmed him, as well. I had to see it happen again before I was sure of what I saw.

    Magog didn't have this problem after his fight with Korduk, and I fear whatever tricks Pyot has used - he may try them on you, Animagus. If that is how he wins his fights, he cannot hold the Thunderbolt.


    Damn right! If this tournament is won by a cheater, that'll take the fun out of it for me. And someone's got to pay for taking the joy out of hitting people with sticks.

    I never thought a man could be that weak. Animagus...

    Beat him!
     
  14. Arthgon

    Arthgon Well-Known Member

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    The final round went between Animagus and Pyot. As the fight went on, all who were watching the finals could see that their fighting techniques were different as the day and night. One was trying to win by disarming and the other one went for the points.

    Just as Pyot went for one of the hands of his opponent, Animagus dodged the blow by moving to the left and turned around to hit him hard in the left shoulder. 16 Points for the dogman.

    Pyot tried to disarm him once more, but failed again, for Animagus anticipated the movement and hit him hard on his wrist.
     
  15. ytzk

    ytzk Well-Known Member

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    Pyot flicks his wristband around as he twirls and dodges and Animagus is stung on the foot by the tortuous bull-ants! It feels like ten wasp bites, one after the other. You are distracted. For the next fifteen seconds it will feel like a snake is hanging off your foot, biting you continuously.

    *Crack! Crack!*

    "... 10, 20 points for Pyot on the left ankle..." commentated Lendor.

    *Crack! Crack!*

    "... 10, 20 more points for Pyot also on the left ankle... that must be really annoying..."
     
  16. Arthgon

    Arthgon Well-Known Member

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    The stinging of his left foot really distracted and annoyed Animagus. It really felt liked a snake was hanging on it. Knowing that it was up to him to claim the victory, he clenched his teeth and kept on blocking the pain.

    Now that he was not THAT fast anymore, he used the swords to parry. He kept on doing this for fifteen seconds until he was feeling much better and lesser distracted.

    Pyot tried once again to hit him, thinking that he was an easy target now, but Animagus blocked the attack with one of the swords and stabs the cheater hard in his chest. 20 points.

    “Crack!” (On the other hand “Stab!”)

    “…20 points for Animagus”

    After circling (or hopping in Animagus’s case) around each other for some time, his opponent went for his left hand, but Animagus already had the feeling that this was coming. With clenched teeth he dodged the attack, (while hopping on his other foot) and hits Pyot’s right shoulder.

    “Crack! “

    “16 Points for Animagus. “

    “That will teach him.” Animagus thought.

    Pyot attacked again, aiming for his right hand but misses by inches. Wait. What was there on his underarm?

    Curiously, he looking down (but still keeping his eyes on his opponent) and noticed some bull-ants sitting there. Angry, he quickly brushed them off before they could bit him. Luckily, it did not happen.

    Only his skin was a bit red there and it irritates, but nothing was stinging. Ah! That explains everthing.

    Irritated, he crushed them under his heel and knows now what is happing. The thing that he should do now is looking where they came from and then destroy it, before it was too late.

    No. There was nothing suspious on his opponent body. The only thing that he has not inspected was the strange looking wristband.

    Perhaps he should look closer at that wristband.

    [OOC] How much points is hitting the left or right hand? [/OOC]

    Edit: Fixed grammar, etc.
     
  17. ytzk

    ytzk Well-Known Member

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    Pyot manages to duck inside Animagus' guard and seize his right wrist. He does something complicated and Animagus' entire right hand becomes suddenly limp and useless.

    Pyot finishes his maneuver by levering away his opponent's sword.

    Quick as a striking snake, Animagus' left hand snatches back his weapon before the halfling can escape with it, and aims a flurry of blows which Pyot barely escapes.
     
  18. Arthgon

    Arthgon Well-Known Member

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    Using his left hand, because his other hand was useless now, Animagus began to hit his opponent with flurry of blows. Pyot desperately tried to dodge the blows, but failed.

    “Crack!” “Crack!” “Crack!”

    “…8, 16 and 20 points for Animagus, by hitting the wrist, shoulder and the chest.”

    Feeling convinced that there was evidence that the wristband had to do something with the stinging, (Pyot was holding his wrist in the way that the wristband was touching him.)

    Animagus slide the tip of his sword under the wristband. As he was holding him there, he kept on eying the movements of his opponent. Dodging all the blows of Pyot who began to become desperate.

    Then he pulled very hard at the wristband with his sword turning the cheater around and around him. * Faster and faster it went. Animagus had enough and removed his sword from the wristband. By doing that, it throws Pyot hard over the line.

    *Like you are holding someone hand and turn him around, until you let him go. (well, you know what I mean.)
     
  19. Grossenschwamm

    Grossenschwamm Well-Known Member

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    Otro watched eagerly as Animagus used his instinct to overcome Pyot's trickery.

    Animagus already had Pyot on points, but topped that off by throwing the mischievous malcontent from the ring. If Pyot was smart, he'd lose with dignity by not going back in. Animagus had already become aware of the bull ants, but suspected another trick based on Pyot's curious favoring of the arm with his wristband. That trick would be more serious, as Animagus hadn't yet suffered similar ill effects as both Senku and Magog before him.

    If Pyot should enter the ring again and win in any way other than skill with the weapons given, Otro hesitated to elucidate a consequence.
     
  20. Arthgon

    Arthgon Well-Known Member

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    To the horror of Pyot, the crowd began to cheer and laughed at the flight of the little cheater. He went headfirst into the sand (getting a handful of sand in his mouth) and feeling miserable.

    Lendon started to count,

    3...2

    "Why do not you stop your LITTLE charade and give it up will ya? You will only disgrace yourself even more if you go on like THIS. “ Animagus said with contempt.
     
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