Modding Tool: Arcanum Factory 1.4.1 (01-2020)

Discussion in 'Modding and Scripting Support' started by FilthyJack, Apr 15, 2013.

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  1. Sagat91

    Sagat91 New Member

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    hmm...could try it in few days or else atm no time :S
    I installed english version of arcanum multiverse and there was no russian part so I must download russian version etc
    I send you those files via email (russian version) if I fail :D
     
  2. FilthyJack

    FilthyJack Member

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    The files I need are located in .dat and .patch files. If you have installed arcanum factory then you should have DBMaker.exe in arcanum's folder.

    Run this script inside Arcanum's folder: Extract_Mes_Files.bat
    This will produce a bunch of folders in Arcanum and Arcanum\modules with the mes files in them.

    I don't really have much time right now due the new version being developped but I'll do it for the final 1.4 release.
     
    Last edited: Feb 6, 2018
  3. Sagat91

    Sagat91 New Member

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    No problem Sir!

    I sent you an email
    check your inbox :)
    if it's not received to you I upload it here^^
     
  4. FilthyJack

    FilthyJack Member

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    Just to let people know, I can't make a version of Arcanum Factory for Multiverse because this is a huge mod and I've never tested it. I won't provide a software based on something so unstable, this would require re-coding AF everytime they update or fix the mod and having to deal with bugs I'm not responsible for.

    On the other hand, a mod made with Arcanum Factory can be opened by anyone for further editing. This is why I chose 1074+UAP which is (to me) a clean game install and a safe base to work on.

    I will try to provide multi-language support for 1.4, the release will come in a week or two hopefully. New features and hotfix will come so don't hesitate to ask if you'd like to see something implemented.
     
    Sagat91 likes this.
  5. Sagat91

    Sagat91 New Member

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    alright :)
    I post here again when I find bugs^^(when I have time ofc^^)
     
    Last edited: Feb 10, 2018
  6. FilthyJack

    FilthyJack Member

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    A new version is available, I've spent a lot of time trying to clean the build as much as I could and fixing the last remaing bugs (hopefully).

    Arcanum Factory 1.4.1 Changelog

    -Universal Language Support (Setup will extract language specific game files from your game the first time you start AF)
    -Fixed a bug for Generic/Food not saving the internal name.
    -Improved ART Editor bmp routines and compression, also allowed more file formats.
    -Optimized the code a lot, it now compiles with no warning at all and the interface is a lot faster.
    -Cleaned up the build, some of the test items and descriptions I used were still present.
    -Fixed some inaccurate tips

    If someone with a non english version of the game can confirm the language files work as intended I'd be eternally grateful!

    Download:
    Arcanum Factory 1.4.1 Full

    If you want to keep your previous work:
    Arcanum Factory 1.4.1 Update Only

    Happy modding :)
     
  7. RonStrowd

    RonStrowd New Member

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    When I bring up the armor factory, I see some armors are missing on the list/doesn't load despite I tell it to load it.

    I can't find Caladon's Crusading Chain on the list, and when I try load Venom Shielded Garmet, the program just refuges to load the garmet.

    What am I doing wrong?
     
  8. FilthyJack

    FilthyJack Member

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    Hello RonStrowd,

    You're doing nothing wrong, the few items that don't "load" are actually not prototypes but variations of proto the devs modified in WorldEd. They select a base prototype and fine-tune its values to create unique items. You can still see its name in the selection box but it can only be seen/modified in WorldEd by opening Arcanum and browsing the map where you know your item is.

    There is an option in Factory to extract arcanum campaign which is really fast and then open it worlded. Anyways it is always better to modify the unique item or create a copy of it in factory, rather than editing the base proto because other items may use it too.
     
  9. RonStrowd

    RonStrowd New Member

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    In that case, how on earth can I edit one?

    I open up the WorldEditor, select the module, load up the map that has the chest that contains Caladon's Crusading Chain, which is Caladon Guardhouse Basement.

    I've located the chest that has the chainmail, right click on the chest to try edit its containment - Because that's what you should be doing if you ever want to edit an item that is inside a certain container, right? - Nope. I click on Edit on the chest, only to bring up some useless information about chest. Can I see what's inside? Nah. Can I edit the thing that's inside? Hell no.

    So I was like, "Okay. Maybe this is not the way(although it should have been this way)." I click on 'Items' at the top left of the screen, click on 'A' button which brings up the armors, I select 'Chain' for armor type - because it is a chainmail. - then I click on 'Select' to find this Caladon's Crusading Chain. What a surprise. I can't find one. Okay, so this item is a chainmail, but it's not a chainmail. Lovely. (Yes. I've read your reply about because it's not a prototype, but a separated unique item, but it still makes zero sense)

    I have no idea what to do now. Common sense doesn't work on this bad boy.
     
  10. FilthyJack

    FilthyJack Member

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    Patience you're almost there ^^

    Right click the chest and select poop, move the chest and the other items that are in the way to see the one you want.
    Now modify it and either place all the items back in the chest ( "drag and drop" with "shift" ) and save or you can activate AF "Capture Mob files from clipboard', right click the chainmail and hit the G_xxxxx line to copy it.

    Arcanum has always been one of the most difficult to mod, but thanks to the efforts of everyone in the community we can now do it even if it's hard and makes no sense , sorry I'm doing my best to make it easier for modders.
     
    Last edited: Jan 20, 2020
  11. RonStrowd

    RonStrowd New Member

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    Poop the chest, then drag it to somewhere else, and then manually find an item that I want to edit by dragging the other items out, and then when I'm done with editing, drag the containment back to the chest? Not to mention some of the items on the ground are too small to even click on them properly. Good lord. I'm loss for words.

    Ugh, but that's not your fault, friend. You don't have to be sorry. I appreciate your answer.
     
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