Hello, It's time to show some love for my favorite game, a new version of Arcanum Factory has been released! (1.4.1) It now supports any language. This tool is meant to allow modders to create new content for Arcanum and WorldEd. Arcanum Factory --------------------- Features : ---------- -Universal Language Support -Create new Weapons -Create new Armors (everything else you can equip) -Create new Items (Generic/Scroll/Consumable) -Create new Schematics -Create new ART to use with your items -Create new Backgrounds -Create new Effects and auto-assign them to your items -Add new item names/descriptions -Modify Shops/Containers/Inventories -Test your stuff directly in Arcanum or WorldEd -Create an auto-install Package to share your project -You can also alter the game files directly if you want -Extract Arcanum maps and edit them in WorldEd -GUI interface with a lot of tips -Restore Arcanum Content anytime with just one click -Fix slowdowns on recent Windows (wined3d method) -Compatible with Windows, Wine/PlayOnLinux or VBox -Also compatible with GOG version of the game (pre-patched to 1074) Requirements : --------------- -Full Arcanum Install + Patch 1074 + Unofficial Arcanum Patch 1.4 (with extra content) -I recommend installing/extracting the Factory inside Arcanum folder. -Both Patches can be found under the download section here at Terra-Arcanum. -The Factory will use Arcanum\data\ folder and Arcanum.PATCH5-6 file, please make sure you have a backup of any other mods or personal work you had in there. Screenshots : -------------- Screen: Armor Editor Screen: Art Editor Screen: Background Editor Screen: Schematic Editor Download : ----------- Download Arcanum Factory 1.4.1 FULL Download Arcanum Factory 1.4.1 Update Only Download Followers Auto Level Mod (English Only) This will always be the link to the latest version. If you need a quick reply then please contact me here email@example.com, otherwise it may take a while for me to answer and I hate to make people wait Install : -------- -To install just extract inside Arcanum folder, if you downloaded the additonal pack then drop the Utilities folder inside ArcanumFactory\Factory and you should be good to go. -I also suggest you read the ReadMe.txt to avoid a few surprises. -To install an Addon Package produced by Arcanum Factory you need to have the game + patch 1074 + UAP 1.4 (with extra content). -I don't think it will work with AWIP. ChangeLog 1.2 Spoiler New Features: -Increased maximum numbers of new items, descriptions and containers. -Incredibly Reduced loading time for most editors (you'll see what I mean with the schematics editor) -Backgrounds Editor (use effects, custom inventory/gold etc) -Import Portraits directly from any bmp/png/gif. -Effects Editor -Auto assign effects to your items (up to 4) -Improved Items Editor (access to scripts, light flag for torches, raw open/save) -Improved Container Editor (set gold amount, change titles and use up to 400 new inventories for worlded) -Art Editor (supporting gif/png/bmp, transparency, creating/extracting art, only facades and fonts are not supported) -Art Editor includes a Gif Maker tool to merge your animation frames/palettes if needed. -Access to scripts counters and flags for all items -Added 'Light' Flag which will make your item emit light like the miner's helmet -Import scripts/dialogs/game protos directly (game protos replacements need to be imported) -Simplified Conf folder with the .mes files in case advanced modders want to edit them by hand -You can now simply drag and drop items in container/bg/inventory lists to sort them manually Bug Fixes: -Fixed XP/Linux compatibility -Fixed compatibility issue with UAP, now Factory requires 'UAP Extra Content' box ticked when installing UAP -Fixed a fair number of coding mistakes (non lethal) but as you will see it enhances the speed and interface a lot -Fixed PackInstaller to properly install and uninstall everything you have in your package -Fixed a problem loading multiline mes entries, you can now use line breaks in descriptions (BG/Schematics) -Fixed Setup bug not allowing you to exit if arcanum path setup fails -Fixed a bug when you restore arcanum content and then directly load schematics or containers (no descriptions would appear) -Fixed a bug when saving sized items schematics ChangeLog 1.3 Spoiler New Features: -Art Editor now displays an accurate in-game inventory preview in new window. -You can now drag and drop art/bmp/png/gif files directly on the Art Editor window for quick loading. -Arcanum Manager lets you extract/load Arcanum in WorldEd and modify it to your heart's content, you can also produce a small size mod ready to be shared. -Arcanum Launcher lets you add many commandline options to Arcanum.exe. -Added wined3d dlls if you have huge slowdowns on latest Windows, it will use more recent/faster rendering libraries. If -no3d -doublebuffer isn't enough. Bug Fixes: -Fixed a few minor bugs and typos reported by kind users! -Fixed PackInstaller to create a list of files and install/uninstall from the list. No more global wipe. -PackInstaller creates a readme '.txt' with the same name as the .exe installer, you could do the same thing with the preview image, just name it like the .exe with the extension '.png' and put it next to the installer. -Fixed Detonator schematic giving an error. -Fixed dead links in Help menu. (Terra-Arcanum and Wiki) Changelog 1.4 beta Spoiler The new WorldEd Menu: -Extract Arcanum Campaign This will extract the campaign module to modules\Arcanum.PATCH5, you can then open it in WorldEd, the modifications happen live and you can start Arcanum directly to test it, if anything goes wrong just hit "delete the extracted campaign" in the menu. -Delete Extracted Campaign Simply deletes Arcanum.PATCH5 (also resets the timestamps used to compare files) -Retrieve New Files And Modified Sectors This will retrieve your newly created content and the sectors you modified (including scenery etc), they are saved in modules\Arcanum_PATCH_CLEAN which is not active unless you rename it to Arcanum.PATCH5. -Retrieve Latest Version Of Saved Files This will retrieve the latest version of the files you already saved in modules\Arcanum.PATCH_CLEAN. -Capture Mob Files From Clipboard When you alter Arcanum's EXISTING (items/npc/containers), you will need to start this and click the G_XXXXX line at the bottom of the popup menu, this will ask you if you want to save it. Once you have done this you can hit "Retrieve latest version of saved files" and it will take these into account. It is important that you use the menu and don't delete the folders manually unless you now what you are doing. ChangeLog 1.4.1 Spoiler -Universal Language Support (Setup will extract language specific game files from your game the first time you start AF) -Fixed a bug for Generic/Food not saving the internal name. -Fixed custom art not showing up in WorldEd. -Fixed portraits not being imported properly. -Improved ART Editor bmp routines and compression, also allowed more file formats. -Optimized the code a lot, it now compiles with no warning at all and the interface is a lot faster. -Cleaned up the build, some of the test items and descriptions I used were still present. -Fixed some inaccurate tips If you have any problem/bug/comment or suggestion, please let me know! Cheers!