As mentioned in my Arcanum LP thread, my copy of Arcanum is acting like a class-A bitch. And has been for the better part of a week. Needless to say, this does not make me a happy Xiao. However, grumpy Xiao is also crazy-prepared Xiao, and I have a whole list of backup games to LP until I get the bitch sorted - or until someone else volunteers to save Pixie from psycho manipulative pyromaniac hell. And top of the list the an incredibly awesome expansion campaign to a horrendously poor original campaign - Mask of the Betrayer, the first expansion to the notoriously slow, frustrating and poorly conceived OC for Neverwinter Nights 2. MotB is everything NWN2 wasn't. It's got a tight plot, really fun, interesting NPCs, an Influence system that doesn't suck Ao's Overgodly Balls, some absolutely gorgeous areas that take full advantage of the game's engine, and a tone that makes the game both intensely personal and frighteningly epic at the same time. In other words, MotB is every Dungeon Master's dream campaign. :lol: And y'all get to vote on how I tackle it! First vote will be on class, but I'm asking for a little time to write up the classes I'm willing to use, because this is D&D and a quick Pros/Cons recee is required. So don't vote yet, I'll let you know when to start throwing opinions into the metaphorical ring.