Just a newbies question.?

Discussion in 'Arcanum Discussion' started by Anonymous, Dec 12, 2006.

Remove all ads!
Support Terra-Arcanum:

GOG.com

PayPal - The safer, easier way to pay online!

Which is best?

  1. Magic

    0 vote(s)
    0.0%
  2. Techno... (I can't spell it..)

    0 vote(s)
    0.0%
  3. Being neutral

    0 vote(s)
    0.0%
  1. Dark Elf

    Dark Elf Administrator Staff Member

    Messages:
    10,796
    Media:
    34
    Likes Received:
    164
    Joined:
    Feb 6, 2002
    Considering that Teleportation is instantaneous, your idea is not quite as good as you believe it to be.
     
  2. Spuddy

    Spuddy New Member

    Messages:
    1,037
    Likes Received:
    0
    Joined:
    Aug 16, 2006
    Did you just wilfully misunderstand my post? I simply, and specifically, said that nothing forces you to Teleport around -- hence nothing stops a magicker from just "walking the earth" until Doomsday, simply wandering to and fro on the map.

    I have half a mind to report you, young man...
     
  3. Grossenschwamm

    Grossenschwamm Well-Known Member

    Messages:
    7,630
    Likes Received:
    4
    Joined:
    Feb 21, 2006
    I think DE just prefers teleporation to waiting for your PC to walk somewhere. Essentially, it's his opinion that your suggestion sucks.
    Personally, I find that if I play a magickal character, I stop walking as soon as I learn teleport.
     
  4. Dark Elf

    Dark Elf Administrator Staff Member

    Messages:
    10,796
    Media:
    34
    Likes Received:
    164
    Joined:
    Feb 6, 2002
    I misread your post, Spuddy, and I mean to take it to the Stella Awards!
     
  5. Anonymous

    Anonymous Guest

    I know whats the best...absolutely Techie guy , doctor and a weapons expert , it's just the best , BEST BEST . But on the other side , you can't teleport with it.. :/
     
  6. Sofokl

    Sofokl New Member

    Messages:
    913
    Likes Received:
    0
    Joined:
    Nov 1, 2005
    What I remembered as the best moments in Arcanum is how I played a gnome-extratechie, whose tactics was to throw greandes of any types (and he really had at least 3 of each damaging grenades in inventory)... :roll:
     
  7. Anonymous

    Anonymous Guest

    Cool , I think that you should get more points when you level up , has someone made a mod or somethin about that?
     
  8. Sofokl

    Sofokl New Member

    Messages:
    913
    Likes Received:
    0
    Joined:
    Nov 1, 2005
    Actually, I have mastery only in Explosives and Chemistry, but manual buyed in Tarant University relly help.
     
  9. Anonymous

    Anonymous Guest

    Ive mastered only in Gun craft and Therapeutics. But I thought that the time would stop around 1900? Can you play like to the 1950's?
     
  10. Dark Elf

    Dark Elf Administrator Staff Member

    Messages:
    10,796
    Media:
    34
    Likes Received:
    164
    Joined:
    Feb 6, 2002
    As far as I'm aware, except for the likely prospect that you will sooner hang yourself out of boredom, you could bring the game into the 21st century and beyond.
     
  11. Anonymous

    Anonymous Guest

    Well , I guess that it can get a bit boring to wait :/ , but pretty cool , anyway , does the characters age ege up to?
     
  12. Dark Elf

    Dark Elf Administrator Staff Member

    Messages:
    10,796
    Media:
    34
    Likes Received:
    164
    Joined:
    Feb 6, 2002
    Sadly, they don't. Then again, the only way to make that viable would be to have age incur stat bonuses and penalties anyway.
     
  13. Anonymous

    Anonymous Guest

    That sounds like a dam serious bug that Troika made?
     
  14. Dark Elf

    Dark Elf Administrator Staff Member

    Messages:
    10,796
    Media:
    34
    Likes Received:
    164
    Joined:
    Feb 6, 2002
    It's not a bug. They simply chose to ignore it altogether. After all, theoretically, it could take a character a century to finish this game, and most humans don't make it that long, especially not when they begin in their twenties.
     
  15. Anonymous

    Anonymous Guest

    Oh , but does things change when it's a different time or is it still the same shit in the 1920's like it was in the 1880's?
     
  16. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
  17. Anonymous

    Anonymous Guest

    That Sucks!! , but it would be a LOT of work if things acually changed :/
     
  18. Dark Elf

    Dark Elf Administrator Staff Member

    Messages:
    10,796
    Media:
    34
    Likes Received:
    164
    Joined:
    Feb 6, 2002
    It would be short of impossible to make a game like that. You'd have to take into consideration the invention and development of so many technological marvels, social change and... well, simply too much. For it to work, you'd have to put a time limit on Arcanum á la Fallout.
     
  19. Madness

    Madness New Member

    Messages:
    368
    Likes Received:
    0
    Joined:
    Jul 6, 2006
    Morrowind's aging proccess is the first step to future realism, eh?
     
  20. Sofokl

    Sofokl New Member

    Messages:
    913
    Likes Received:
    0
    Joined:
    Nov 1, 2005
    Is there any of it in Morrowind?
    Still, in "Carribean Sea Pirates", or in some game resembling it, you're allowed only to play up to 40, and after that "you should change career. Now it's time for you to retire and live in a shack on seashore".
     
Our Host!