Hi everyone, I'd like to try and make a "cursed warrior" type of character, wielding as much hexed items as reasonably possible. By design, it's going to be an evil melee fighter, with maxed magical aptitude. Here are the items I've considered, and some questions about some of them. The Bangellian Scourge: no brainer. Dark Helmet: good enough, and will help get my magical aptitude to 100. Hellfire Amulet: seems amusing. As I understand it, it casts Fireflash on me from time to time during combat. Does it actually hurt the surrounding enemies? Also, I guess it's going to damage my armor as well. Are the Arcane armors immune to this kind of damage the same way the Arcane weapons are? Baneful Gauntlets: +100% to all resists except poison looks good, and should allow me to get max resist in everything. I've done a bit of in-game testing with another character, and a Constitution of 20 neutralize the poison damage. However, the Fatigue damage over time is ridiculous: one third of my maximum Fatigue per tick. This means that as soon as my maximum Fatigue is over 18, the +6 regereration from the 17 Constitution can't keep up. I've thought of the Chill Shield and its -95% Fatigue (it's in character, too), but this is going to leave me with a dangerously low fatigue (around 5 - 10), and probably no sustainable spells. Also, the -3 to Strength, Dexterity and Willpower really hurts. Is there a better way to manage this Fatigue loss over time? And that's all. Any advice is appreciated.