In case there has been any confusion in the matter, the score for Arcanum is easily amongst the best I have heard in a computer game. Nonetheless,...
If I recall correctly, the combat music opens with 2 seconds of plucked strings, followed by an endless repeating synthesised drone.
Combat music is the backround music in the Wheel Clan. I don't think this was the case before UAP.
I'm not sure whether or not I've missed something, but at one point in the changelog you save you had restored passive animations to turn-based...
I'm just putting this out there... I don't suppose anyone could upload the hex-edited file which disables combat music?
Thank you.
I posted this in the bug reporting thread, and didn't get a reply, so rather than press the issue I thought I'd start a thread. I am playing with...
Ah, cheers.
I am running Arcanum with: UAP 081004 Extra pack 081004 Original Bedokaan Model 1024x768 (though I actually play in 800x600) This temporary...
Oh well, thanks anyway.
I have definitely spotted the trap. I can see the 'logo' on the ground.
They don't seem to work. I put them in the quickbar, then select the trap springer, then click on the trap, but nothing happens. Any suggestions?
I'm sorry, but what is an offset? (Or, where do I type in those numbers)
Yes, I read that post, but didn't understand what it meant until now. That said, I still don't exactly know what this means: 1C4D0:C3
Whilst I am a fan of Arcanum's music, probably its most distinguishing feature, I find the combat music a bit tedious, especially the way it cuts...
Here are a few things that I've found. (playing with UAP and Extra Pack) 1. I'm not sure whether this is a typo or not, but as a dumb character...
Yes, I did parts 1-3 of Amtut, and it was very helpful, but as I say the whole process is too time consuming.
Thank you for the solution(s). However, you won't be hearing much more from this thread, as I have found writing and scripting too tedious.
Hello, I just thought I'd start this thread where I can ask some questions about WorldEd. I'm playing round with it very sporadically, so expect...
Thanks for pointing me to the Arcanum.dat and the Arcanum.patch0. I've been wanting to see how Troika built their maps and such. So, I fired up...
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