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 PostPosted: Fri Oct 04, 2002 3:55 am Post subject:  .
 
Expert

Joined: Sep 29, 2002
Posts: 52
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Last edited by zxcvbnmnbvcxz123 on Mon Jan 24, 2005 6:32 am, edited 2 times in total.

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 PostPosted: Fri Oct 04, 2002 5:28 am Post subject: 
 
Journeyman

Joined: Oct 1, 2002
Posts: 27
Location: New York City
I'd be inclined to merge Haggle with Persuasion altogether.

To get back to the point of your post: yes, dual wielding is a good idea.

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 PostPosted: Sat Oct 05, 2002 3:33 am Post subject: 
 
Faceless Forumer
Faceless Forumer

Joined: Jun 18, 2002
Posts: 3116
Location: United States
Sounds good! Under what conditions?


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 PostPosted: Sat Oct 05, 2002 3:39 am Post subject: 
 
Technological Marvel
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Joined: Jul 6, 2002
Posts: 916
Location: Melbourne, Australia.
Mmmmm.... dual wielding. I think it would have to be just daggers, Legolas-style. Fair, yet still incredibly fun.

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 PostPosted: Sat Oct 05, 2002 7:14 am Post subject: 
 
Expert

Joined: Sep 29, 2002
Posts: 52
Well I don't think it should be JUST daggers but the pentalty to hit (and there should be, somthing along the lines of dnd 3rd addition style) will increase the bigger, or heavier the weapon...


Also, I'd like to see whips... I like whips.. in a dnd campaign my character dual wield whips, and yes, I had a huge negative mod to hit...


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 PostPosted: Sat Oct 05, 2002 4:03 pm Post subject: 
 
The Living One

Joined: Jul 27, 2001
Posts: 1901
Location: Poland
I would like to dual wield revolvers. Or a revolver&light sword combo.

I also agree with the Haggle Persuasion idea. My main argument here is that it's somewhat not fitting that you can convince someone to "jump off the roof" being Master of Persuasion but you can't convince the most lame shopkeeper in Arcanum to lower the price by 1 coin.

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 PostPosted: Sun Oct 06, 2002 1:11 pm Post subject: 
 
Technological Marvel
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Joined: Jul 6, 2002
Posts: 916
Location: Melbourne, Australia.
Mmmm...dual pistols. Now THAT would be beautiful. Maybe a duel mode (yes, that IS duEl) - it would be hard to get right, but *drool*...

*wipe mouth* And better use of terrain, e.g, hiding behind barrels.

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Charles wrote:
When I was 8 year old I look at young women on the beach wearing swimsuit both one piece and bikin type, and sang songs to them.


Charles wrote:
All Spy Master are hire to be bad speller so nobody can understand they writeing.


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 PostPosted: Thu Oct 10, 2002 12:04 am Post subject: 
 
Faceless Forumer
Faceless Forumer

Joined: Jun 18, 2002
Posts: 3116
Location: United States
Oh! And when you make a character, it would make you choose whether your main hand is the left hand, or the right hand. If it is the right hand, then all single-wielded weapons would be in that hand, and the right would deliver the power in the dual-handed weapons. If you wielded two weapons, your best hand would give a normal hit, while the other would give a slightly weaker hit.


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 PostPosted: Sat Oct 12, 2002 11:13 am Post subject: 
 
Insuffreable know it all

Joined: Aug 30, 2002
Posts: 1762
Yes, twin pearl handled fine revolvers & renisance style rapier & dagger. Horses, Setesons & dusters too.


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 PostPosted: Fri Nov 22, 2002 10:15 am Post subject: 
 
Obey your Master
Obey your Master

Joined: Feb 6, 2002
Posts: 10077
Location: Lady Gaga's rear window
Dual Chakrams :D ?


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 PostPosted: Sat Nov 23, 2002 2:19 am Post subject: 
 
The Living One

Joined: Sep 4, 2001
Posts: 1784
Location: If I knew that, I'd know everything.
Swordchucks.

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 PostPosted: Sat Nov 23, 2002 11:00 pm Post subject: 
 
Master

Joined: Oct 29, 2002
Posts: 161
I would also like to see some spot for a side arm.

I found it quite annoying when I had to keep going to my inventroy to switch between my knife and gun (knife for rats and such and gun for more powerful creatures)

Also some sort of reloading animation would be great and slow down they gun users (they would have to be a bit more powerful to compensate)

O also being able to crouch, and lay down would allow better acuracy for rifles and such

And I would like Turn based mode to be tweaked a bit, or have better documentation

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 PostPosted: Sun Nov 24, 2002 3:29 am Post subject: 
 
Expert

Joined: Aug 20, 2002
Posts: 82
I would like the combat to be more like Fallout's combat, straight action points and costs none of this( speed 23 ) I dont understand how they think it up! I dont have the AP to do something, the circles are red, and I can still do it!

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 PostPosted: Sun Nov 24, 2002 5:23 am Post subject: 
 
Faceless Forumer
Faceless Forumer

Joined: Jun 18, 2002
Posts: 3116
Location: United States
I agree about that!

Also, we need specific weapons animations!


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 PostPosted: Sun Nov 24, 2002 9:00 am Post subject: 
 
Master

Joined: Jan 4, 2002
Posts: 116
Location: Lost
Etalis Craftlord wrote:
Swordchucks.


I like swords! *gets stabbed by Black Mage*

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 PostPosted: Mon Nov 25, 2002 1:30 am Post subject: 
 
Expert

Joined: Aug 20, 2002
Posts: 82
Ya, using the Rapier as a mace is just WRONG!! And it would be great if they could get better death animations!!

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 PostPosted: Sat Dec 07, 2002 8:21 am Post subject: 
 
Journeyman

Joined: Dec 7, 2002
Posts: 35
Shadygrove wrote:
Yes, twin pearl handled fine revolvers & renisance style rapier & dagger. Horses, Setesons & dusters too.


amen to the renisance type rapier! I love the renisance. to make a suggestion Arcanum 2 should take place in the renisance era. or maybe the middle ages w/ the knights and kings and lords and dukes (oh my! :lol: ) or be the same time period when the first game ended. who know's IF they will make one. now if some one sent this to serria........ that would be a good idea........


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 PostPosted: Sat Dec 07, 2002 4:19 pm Post subject: 
 
Lord

Joined: Nov 20, 2002
Posts: 321
Location: Argentina
I agree the Rapier thing. The first time a saw the game I thought it would be a lot of swords like that... then I realiza it was the only one, and yes, it was used to hit like a mace instead of a thrust attack.

Double revolver is a cool idea, it should cost less AP to attack with them, or attack faster in real-time.

And be able to wield a two-handed sword with two hands to increase damage. You saw those Undead Champions Geoffrey summons? They look great when they attack!

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 PostPosted: Sun Dec 08, 2002 2:09 am Post subject: 
 
The Living One

Joined: Sep 4, 2001
Posts: 1784
Location: If I knew that, I'd know everything.
Lagash, what's with the annoyingly tiny text? Stop that.


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 PostPosted: Sun Dec 08, 2002 4:26 am Post subject: 
 
Lord

Joined: Nov 20, 2002
Posts: 321
Location: Argentina
Why? I like it better! It looks better... well it'd be better one bigger, but the standard one is too big, I don't like it.

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 PostPosted: Sun Dec 08, 2002 6:12 am Post subject: 
 
The Living One

Joined: Sep 4, 2001
Posts: 1784
Location: If I knew that, I'd know everything.
*growls*


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 PostPosted: Tue Dec 24, 2002 3:25 am Post subject: 
 
Expert

Joined: Jun 28, 2002
Posts: 58
Imagine dual-wielding guns. I've always wanted that.


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 PostPosted: Tue Dec 24, 2002 3:53 am Post subject: 
 
10th level Paladin

Joined: Nov 17, 2002
Posts: 2081
I have it on reasonably good authority (my neighbor is a cop) that dual-wielding firearms would do more harm to you than to your enemy. Kickback, balance issues, that sort of thing.... Well unless you've got those itsy-bitsy pistols the size of your pinky finger, but that would go against the spirit of powergaming now wouldn't it.

I'm still not entirely convinced that this dual-wielding thing isn't some sort of misplaced Drizzt fetish.


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 PostPosted: Tue Dec 24, 2002 4:00 pm Post subject: 
 
Expert

Joined: Jun 28, 2002
Posts: 58
Damn. But it would still be sweet...*mumble grumble*


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 PostPosted: Sun Jun 15, 2003 4:15 pm Post subject: 
 
Journeyman

Joined: Jun 9, 2003
Posts: 43
Location: Ur mom (actually NYC)
i think it would be cool, it used well. I mean, eventually wed have people walking around 3with like 2 flamethrowers and junk. Canis, trokia'd probably ignore you about the impossibility of the two gun thingy.
I think that there should be a seperate skill to weild two things in each hand, like a skill like melee and dodge. And you couldent weild two big weapons, i.e no 2 axes and stuff. Like you could only weild a rapier and a dagger (drool), or 2 daggers, or an axe and a dagger.

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