[Search] [FAQ] [Register] [Login] [Usergroups] [Members] [Rules]
[Terra Arcanum] [Forums] [Gallery] [Downloads] [Troikapedia] [Arcanum Wikia] [Troika Games]
 
Support Terra
Arcanum:
Good Old Games
 
 


Post new topic Reply to topic  [ 32 posts ]  Go to page 1, 2  Next
Author Message
 PostPosted: Sun Jun 19, 2011 6:14 pm Post subject:  Some help is wanted for my upcoming mod !
 
Master
User avatar

Joined: Jun 13, 2011
Posts: 161
Hi guys,

I need help for few things. First, i need a person would could create an ART file for me... It is indeed several files because i need it to be rotate in all directions. Please contact me. You will be credited in the game for that + a character of your choice will be in the mod.

I also need some people to record voices to dub dialogs of the mods. It will be fun ! Contact me and we'll talk about that.

the link of the demo :

http://www.mediafire.com/?3sdbqpup3qpkyer

Cheers !

- Wim's

_________________
"Violence is glamor, i'm glamorous"


Top
 Profile  
 PostPosted: Sun Jun 19, 2011 8:13 pm Post subject:  Re: Some help is wanted for my upcoming mod !
 
Water Merchant
User avatar

Joined: May 22, 2008
Posts: 585
Location: Czech Republic
I'll try to help you a bit right now :thumbup:

Here is tool I made for recoding voices for dialogs, it's called ArcVoice:
http://arcanum.game-alive.com/forums/vi ... ?f=25&t=40

And here is tutorial for adding those recorded sounds to the dialogs, so you can hear them in game:
http://arcanum.game-alive.com/forums/vi ... ?f=25&t=41

Hope it helps :)

_________________
Image
#ArcanumAlive website | #ArcanumAlive at Facebook | #OpenArcanum development | #My blog | #New wannabe modding community


Top
 Profile  
 PostPosted: Sun Jun 19, 2011 8:29 pm Post subject: 
 
Master
User avatar

Joined: Jun 13, 2011
Posts: 161
Thank you Crypton.

I'll give a try at the program. I already know how to add voices into the game.

_________________
"Violence is glamor, i'm glamorous"


Top
 Profile  
 PostPosted: Sun Jun 19, 2011 10:48 pm Post subject: 
 
Mutant Patron of Deviation
Mutant Patron of Deviation

Joined: May 22, 2007
Posts: 4035
Location: Under my most exquisite hat
I'd love to be provide voice(s) in an Arcanum mod. It's a great pity that my microphone is the very epitome of crap.

_________________
Where we're going, we won't need eyes to see.
Image


Top
 Profile  
 PostPosted: Mon Jun 20, 2011 12:48 am Post subject: 
 
Master
User avatar

Joined: Jun 13, 2011
Posts: 161
Muro wrote:
I'd love to be provide voice(s) in an Arcanum mod. It's a great pity that my microphone is the very epitome of crap.


I'll let you know asa we begin to record voices. It will likely start after July 16th.

_________________
"Violence is glamor, i'm glamorous"


Top
 Profile  
 PostPosted: Mon Jun 20, 2011 7:36 am Post subject: 
 
The Living One
User avatar

Joined: Sep 30, 2010
Posts: 1626
Location: Under the Sea
I also would like to be a voice, but unless you need a character with a blocked nose and an head-cold, it may have to wait a while.


Top
 Profile  
 PostPosted: Mon Jun 20, 2011 8:03 am Post subject: 
 
Expert
User avatar

Joined: Jun 18, 2011
Posts: 53
Location: Everywhere at once. But also Kansas.
If you need a smooth baritone, I'm your man.

Well, semi-smooth at least. My mic is just alright.

_________________
Please note that, being a newbie here on the House of Lords, I shall take your massive flaming of everything I do both in stride and good humor.

This is what Stringy Pete does in his spare time.
Come on, you KNOW it is.
Additionally, give a big hand for the greeting party of the Vendigroth Wastes!


Top
 Profile  
 PostPosted: Tue Jun 21, 2011 7:04 pm Post subject: 
 
Master
User avatar

Joined: Nov 7, 2009
Posts: 182
Location: 9th and Hennepin
I would love to, my brother's got quite a good mic I can borrow.


Top
 Profile  
 PostPosted: Wed Jun 22, 2011 1:09 am Post subject:  what are the goals of the mod? is it a new module?
 
Expert

Joined: Aug 31, 2006
Posts: 66
what are the goals of the mod? is it a new module? does it add a new area? new npc's to old areas? change the plot?


do you have any scripts we could practice on to see if we can do them? (for the dialogue)


Top
 Profile  
 PostPosted: Wed Jun 22, 2011 1:19 am Post subject:  Re: what are the goals of the mod? is it a new module?
 
Fucking illogical, captain
Fucking illogical, captain

Joined: Aug 2, 2007
Posts: 1236
Location: Dublin
namad wrote:
what are the goals of the mod? is it a new module? does it add a new area? new npc's to old areas? change the plot?

http://terra-arcanum.com/phpBB/viewtopi ... 33&start=0

_________________
Xyle wrote:
And she wasn't even the female with whom I have a telepathic relationship.


Top
 Profile  
 PostPosted: Sun Apr 01, 2012 4:40 pm Post subject: 
 
Master
User avatar

Joined: Jun 13, 2011
Posts: 161
Still somewhere on the do-to list of the mod IF I actually continue to develop it. Check the thread on the discussion forum.

_________________
"Violence is glamor, i'm glamorous"


Top
 Profile  
 PostPosted: Sat Apr 07, 2012 5:29 pm Post subject: 
 
Master
User avatar

Joined: Jun 13, 2011
Posts: 161
Since I resume the creation of my mod, it's time to record the first voices for the mod.

Please, apply and I'll send you the dialogs files. Of course, you'll be credited for your contribution. Five characters need recorded voices.

- Jack, a zombie pirate (friendly tone)

- Kain, a skeleton pirate (aggressive tone)

- The Captain of the pirates (scorn tone)

- An pirate (arrogant tone)

- The person asking for the questions at the beginning of the mod. Not part of the demo, this character asks questions to the player before beginning to play. Answers will change the game contents, adding or changing quests, NPC, actions, ... Everyone will have a unique mod!

Please, tell me below which character you want to dub.

- Wim's

_________________
"Violence is glamor, i'm glamorous"


Top
 Profile  
 PostPosted: Mon Apr 23, 2012 8:34 am Post subject: 
 
Master
User avatar

Joined: Jun 13, 2011
Posts: 161
Anyone?

_________________
"Violence is glamor, i'm glamorous"


Top
 Profile  
 PostPosted: Mon Apr 23, 2012 11:08 am Post subject: 
 
Expert
User avatar

Joined: Jun 19, 2011
Posts: 90
Location: Marseille, France
I wanna do it ! Why didn't you ask me ? :-)
I prefer the person asking the questions or Jack (or another one if you prefer...)
Send me a mail ! :D

_________________
"Pray for the children you lost along the way
Still remember the names and faces…
Cold and abandoned they cry, their fate put in your hands.
When it’s over they come to haunt you…"


Top
 Profile  
 PostPosted: Tue Apr 24, 2012 7:07 am Post subject: 
 
Master
User avatar

Joined: Jun 13, 2011
Posts: 161
Ok, so the person asking questions is taken.

_________________
"Violence is glamor, i'm glamorous"


Top
 Profile  
 PostPosted: Fri Jun 01, 2012 5:13 am Post subject: 
 
Master
User avatar

Joined: Jun 13, 2011
Posts: 161
Thanks to friartuck, Kain has now a voice!

_________________
"Violence is glamor, i'm glamorous"


Top
 Profile  
 PostPosted: Fri Jun 01, 2012 4:45 pm Post subject: 
 
Master
User avatar

Joined: Jun 13, 2011
Posts: 161
Thanks to Crypton, JAck will get a voice too. Whoo, it's cool how people get involved. It gives me motavation!

A random skeleton and the Captain still needs some voice! :-)

_________________
"Violence is glamor, i'm glamorous"


Top
 Profile  
 PostPosted: Fri Jun 01, 2012 6:12 pm Post subject: 
 
Water Merchant
User avatar

Joined: May 22, 2008
Posts: 585
Location: Czech Republic
I don't want to let you down prematurely... but don't forget that I only said that I'll give it a try ;) Now that you gave me those 4 dialog files, I see that it's a lot of voice acting and editing, so it might take me week or two to finish that. Anyway, could you please send me a sample of friartuck's dialog, so I'll know what level of quality you consider as good? Thanks! :)

Edit: Oh, I have one important question... Are those dialogs grammatically corrected? If yes, who did those corrections? You see, I'm not really good at grammar, and I can't really say if some dialog line is grammatically correct or not. :/

Edit2: Probably not :-o
Quote:
...I have been the first to realise that is was the Island of the Siren...

Quote:
...After ten years alone on a coffin...

Quote:
...bitch cast her curse and, even if it...

_________________
Image
#ArcanumAlive website | #ArcanumAlive at Facebook | #OpenArcanum development | #My blog | #New wannabe modding community


Top
 Profile  
 PostPosted: Fri Jun 01, 2012 7:15 pm Post subject: 
 
Expert
User avatar

Joined: May 11, 2011
Posts: 98
Location: Seoul
If you'd like a proofreader, I'm up for it. I'll gladly go through all your dialogs and send them back in a couple of days. I've taught English grammar and composition at the secondary and university level in three countries now. If you don't want to send all your dialog files out before releasing the mod, though, I understand.


Top
 Profile  
 PostPosted: Fri Jun 01, 2012 7:30 pm Post subject: 
 
Expert
User avatar

Joined: Jun 19, 2011
Posts: 90
Location: Marseille, France
friartuck wrote:
If you'd like a proofreader, I'm up for it. I'll gladly go through all your dialogs and send them back in a couple of days. I've taught English grammar and composition at the secondary and university level in three countries now. If you don't want to send all your dialog files out before releasing the mod, though, I understand.


I would enjoy you read my dialogs too (when my brother will have finish translating them) but they are really many ! (Approximatively 80 which have more than 1 line in the demo). So I will understand if you don't want (and you should play the module before read them).

_________________
"Pray for the children you lost along the way
Still remember the names and faces…
Cold and abandoned they cry, their fate put in your hands.
When it’s over they come to haunt you…"


Top
 Profile  
 PostPosted: Fri Jun 01, 2012 7:35 pm Post subject: 
 
Expert
User avatar

Joined: May 11, 2011
Posts: 98
Location: Seoul
I'd be glad to. I'll wait for the translation, though. Mon francais est epouvantable.


Top
 Profile  
 PostPosted: Fri Jun 01, 2012 8:09 pm Post subject: 
 
Water Merchant
User avatar

Joined: May 22, 2008
Posts: 585
Location: Czech Republic
@Wims: Just to let you know, I resent the dialog files for Jack to friartuck, so I'll wait with the dubbing until the dialogs are corrected. :)

_________________
Image
#ArcanumAlive website | #ArcanumAlive at Facebook | #OpenArcanum development | #My blog | #New wannabe modding community


Top
 Profile  
 PostPosted: Fri Jun 01, 2012 9:02 pm Post subject: 
 
Master
User avatar

Joined: Jun 13, 2011
Posts: 161
Bhoo, ok my written English is not perfect, especially when it's about making stories and stuff. I'm much better at speaking... Also, there are probably some typos mistakes or absent-minded stuff like those Crypton pointed out.

But thank you Friartuck for the proofreading help. I would gladly send you all the dialogs tomorrow. :thumbup:

_________________
"Violence is glamor, i'm glamorous"


Top
 Profile  
 PostPosted: Fri Jun 01, 2012 9:23 pm Post subject: 
 
Expert
User avatar

Joined: May 11, 2011
Posts: 98
Location: Seoul
Your English is great. It reads well, and you're telling a good story. I'm happy to proofread.

Crypton- I've sent the revised Jack files to Wims. If he approves the changes, one of us will send them on to you. :)


Top
 Profile  
 PostPosted: Sat Jun 02, 2012 4:16 am Post subject: 
 
Master
User avatar

Joined: Jun 13, 2011
Posts: 161
I'll let you the honor to send them to him :)

_________________
"Violence is glamor, i'm glamorous"


Top
 Profile  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 32 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group