Games these days are all about pleasing Mr. Teen Xbox Live User.
Redundant co-op modes where it wouldn't work, just because it's the 'fad' of today.
Two weapon system.
Regenerating health.
Vehicle mini-games.
Unlockables system.
Rank system.
Achievements.
Really arbitrary crafting systems.
"Console comes first" horrible ports.
The Wii. Kinect. PlayStation Move.
What does this have to do with Arcanum 2 or RPGs?
This is the only thing that I see in games today. It's either;
Rehashed generic FPS
Cutesy indie title
RTS game claiming to be 'all that and more'
Remake or sequel of an old game/series made for today's audience
BioWare RPG with obligatory romance system (every god damn game)
Nintendo's 3 main IP's abused anuses
JRPG with nonsensical
everything
What I'm saying is.. I really want Arcanum 2. Tim Cain has said he has some ideas. He's been saying that for a long long time. This is of course nigh-impossible to do. There are so many legal complications. Troika shut down. Sierra was absorbed. Activision Blizzard owns the IP.
But I just want it to happen. I don't care if Bethesda buys it and it has to be a Skyrim engine abomination, just fill it with references to the first game and previously visited locations and I'm happy.
Hire Rino Romano to play an old man who people who didn't play the first game won't recognize?
Include old locations as unmarked locations, just as a callback. Maybe the fan cemetary? The Zephyr crash site? Kree?
A bunch of old companions for the new player character?
Nazi orcs beheading people just like real nazis do, with their nazi orc Don Throgg führer?
But all is not lost. As long as the IP is owned by Activision Blizzard there is still a tiny little chance of them actually doing anything with it.