Spell damage

Discussion in 'Arcanum Discussion' started by Ogi, Mar 15, 2014.

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  1. Ogi

    Ogi New Member

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    Mar 15, 2014
    So after going full black necromancy tree and being greatly dissaponted with quench life I have modded damage of spells somewhat. During this I have nerfed harm and improved QL, however during playing with damage numbers I spoted anomaly.
    Even at MA100 spell never does full damage to creature with 0 resist, for example harm was changed to deal 3 - 20dmg it hovewer deals 15dmg to rat (example), quench life deals 75. Anybody got idea why? This also present in unchanged game, harm is listed as dealing 3 - 40dmg but only deals max 30. Its mostly pure curiosity...
     
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