I'm anxious to see the implementation of this. I like creating the kind of curveball parties that go outside of the established norm of tank/dps/healer/artillery. If well implemented a system where any kind of party can succeed and there are multiple solutions to any given problem would be golden, I just hope they don't take the route where everything is simplified to the point where tactics are not needed and classes essentially lose what's unique about them. The whole article here
Some of those BGII mage battles though. Oh you didn't bring a +15 magical weapon or a lvl 40 wizard? Looks like your whole party is about to die horribly while this mage laughs at you from behind his Spell-Reflecting Globe of Absolute Impermeability. Bummer. Maybe next time you won't murder Aerie for being a whiny bitch.
Lovely interview. Apparently, there'll be more where that came from tomorrow (or today depending on your timezone). Here is a 25 minute long GiantBomb video of character creation and the first few minutes of gameplay. With Sawyer. Think I'll skip the gameplay parts though. No spoilers! Edit: Yeah, that self control part worked out really well....