Armor Class vs To Hit chance

Discussion in 'Arcanum Hints & Tips' started by pavlekocev25, Mar 9, 2014.

Remove all ads!
Support Terra-Arcanum:

GOG.com

PayPal - The safer, easier way to pay online!
  1. pavlekocev25

    pavlekocev25 Member

    Messages:
    52
    Likes Received:
    1
    Joined:
    Jan 11, 2014
    I don't quite understand how my Armor Class will affect my enemy's To Hit chance against me, and vice versa.

    For example, if my Base To Hit = 125%, and my enemy's Armor Class is 15, what will be my To Hit chance to hit my enemy, 110?
    Is that how it works or there is a different pattern?

    Any thoughts are appreciated.
     
  2. Ruda

    Ruda Active Member

    Messages:
    445
    Likes Received:
    42
    Joined:
    Feb 6, 2013
    Well, I must admit that I've never bothered to figure out the exact numbers. Suffice it to say that a high AC increases the chance for your opponent to miss (and vice versa) so it's something you'll want. DR is superior to AC when it comes to limiting damage taken though.

    I also believe that your AC temporarily increases by a number equal to you remaining action points if you end your turn with any left. Or maybe that's Fallout?
     
Our Host!