Yeah I'll try your ArtGen. It should work on tiles, as long as they have exactly 1 orientation. Here are some screenshots of art I made. People...
In the past few days I learned the basics of making 2D and 3D graphics. Now I have a question - how to save a tile in BMP format as an .art...
Artist bailed out :( I'm on my own now. Don't know if I can make it.
For now, volatile fields aren't used, since I found a workaround. Namely, Dispatcher.Invoke() has to be used when instantiating the...
> About the volatile qualifier, sure you may use it, but don't forget to access > the variable only through atomic functions (if something like...
> Could you please sometimes upload to the repository a compiled > version as well? I've noticed that you've uploaded the binaries in earlier...
Today I implemented beginnings of the map editor. - Stuffing Arcanum .art files into a WritableBitmap in WPF - Refreshing the preview window...
http://arma.misaki.pl/listing.php?repname=divided - websvn http://arma.misaki.pl/svn/divided/ - clone url Sorry about SVN, but TortoiseGit is...
After a long hiatus, yes. I found another guy who's interested in a single-player RPG that's like the golden age's nineties ones. Just...
I made some progress. http://img1.uploadscreenshot.com/images ... 8-orig.jpg http://img1.uploadscreenshot.com/images ... 9-orig.jpg There...
I'll have a bigger chunk when I code it to a game. Which I hope to accomplish today :) Plan to do the same for all directions, i.e. rotate it...
I'm gonna try some on my own. How does it look like now? http://img338.imageshack.us/img338/3498/unledmp.png
There are several tilesets making up the coast area: {8}{sw1/n 0} Shallow Water 1 {9}{sw2/s/n 4} /s Shallow Water 2 {10}{sw3/s/n 4} /s Shallow...
> calling class method is expensive operation by itself You mean prediction miss due to a virtual call or just a function call overhead? >...
> I'm sorry to hear that, no way to restore it? I fiddled with AHCI, plugging the power off and on for 10 times until I could transmit work...
> Are you using the frameRate variable from the .art file header? Yes, I generate a new "tick" every N milliseconds, where N is 1k divided by...
> Is this one-man project, or rather community project? It's a strictly one-man project, save for some libraries I'll need, such as lidgren or...
Yeah, I was kinda' desperate. My bad. When the next person stumbles with the same problem stumbles upon this thread, take note: the original...
Thanks for nothing. Here's the code: public ArcanumArt(Stream stream) { Palettes = new ArcanumRGB[4,256];...
Hey, So far I've been able to decode .art metadata. However, there seems to be no documentation or source code on how the actual frame data is...
Separate names with a comma.