[R] Restored race icons for Dark Elves, Ogres and Orcs.
[F] Fixed the art for Elixir of Hypnotic Suggestion.
[F] Fixed Alexander's dialog and dying script. This allows for properly getting his ending.
[R] Added a missing line to Nasrudin's dialog.
[F] Fixed issues with Kraka-tur's journal and Kraka-tur's dialog. Now you have an option to shame him if you have read the journal, and he also properly recognizes both his journal and eye.
[F] Fixed mixed up responses for dummies in Pollock's dialog.
[F] Fixed Surly Virgil's dialog. Now he properly leaves the party and has a proper response when jilted.
[R] Fixed Virgil's dialog so he now recognizes the crash site and tells the PC about it when asked.
[F] Fixed a mistake in generic NPC class responses.
[C] Restored the original HEF2 (Half Elf Female 2) and NPCJay (Jayna Stiles) portraits.
[F] Fixed mixed up palettes for Large Wool Jacket and Heavy Rags.
[F] Fixed Dark Helm. Its effects are no longer permanent.
[F] Fixed Black Stone Blade. Its effects are no longer permanent.
[F] Fixed the exit of Stone Cutter Clan script. Now it teleports you to the proper location.
[F] Dark Elves now have base WP of 9 (since their WP cap is hardcoded at 21).
[C] Ogres and Orcs' stats are tweaked a bit to match their brotherly races. Ogres get +20% DR, while Orcs receive +2 to Melee and Dodge.
[C] Ogres and Orcs are no longer considered monster. They had monster flags most likely only because their race icons were lost. The flags were added very late in development, and they were causing problems, such as wrong unarmed damage calculation.
[F] Kerghan's attacks now do proper damage.
[F] Naked Halfling is now considered undead, and his attacks do proper damage.
[A] Added large Basic and Bronze Platemails, large and small Dragon Skin Leathers, small Dread Armor, normal and small Dark, Bronze and Red Barbarian Armor to shops.
[F] Fixed issues with Dweomer Shield and Reflection Shield spells. They no longer work on mind controlled creatures (this includes summoned ones), thus the permanent follower glitch is no longer possible.
[F] Drog Black Tooth now has a proper race.
[F] Ivory and Whysper in Qintarra now have proper races.
[R] Restored missing floating animation for Silver Lady. Fixed some of her stats as well.
[F] Race fixes for almost all guards in T'sen-Ang. (They were elves instead of dark elves.)
[F] Void NPCs: Gorgoth and Kraka-tur now have proper monster flags and proper custom damage. Bane of Kree is leveled up, Arronax now has a proper race (no longer human).
[F] Race fixes for three dwarves in the Wheel Clan.
[F] Race fixes for Orc Bandit in the Boil, two Dark Elf Guards outside of T'sen-Ang, Bunny at Madam Lil's, Halfling Villager in Shrouded Hills, Elf Thief, Half Ogre Bandit and Halfling Bandit on the Isle of Despair, Willoughsby (first appearance, with Smythe), Ogre Bandit at the Crash Site.
[F] Evil Joachim at the docks is leveled up to match the one at the city entrance when you walk to Caladon on your own. (Yes, there are two of them, you get the one based on how you get to Caladon)
[F] Fixed stats of 10 Orc Berserkers in the Boil, proper gender and soundbanks now.
[F] Fixed stats of Stringy Pete and his crew: they no longer do 0 damage if disarmed and have proper soundbanks.
[F] Hushed Revolver is now silent. That is, it can only be heard within 2 tiles.
[F] Added a missing line to Simeon Tor's dialog.
[F] A medical arachnid made by a player is now functional.
[F] Machined Plate now gives a proper strength bonus.
[F] Fixed Nasrudin's dialog for dummies.
[F] Fixed Magnus' dialog, added a global flag which affects Thorvald's dialog.
[F] Swyft now properly disbands in Tarant in all cases.
[F] Now you can properly accept Swyft's quest with high haggle skill.
[F] All methods to become a friend of Molochean Hand now work correctly.
[F] Creep Armor now gives a bonus to backstab, just as the description says.
[F] Fixed wrong haggle conditions and missing global flags in the dialog of the Molochean Hand Agent at Shrouded Hills.
[F] Fixed the Master Mage of Water's dialog for dummies, now the former student appears in front of the gates in this case as well.
[F] Fixed Weldo Rubin's dialog, now he waits, disbands and rejoins properly.
[A] Fixed Weldo Rubin's stats, added an auto-leveling scheme, so he can level up properly.
[R] Revolver Parts now have proper art.
[F] Small Robe of the Chameleon now has proper art.
[R] Restored the music track for Tarant Sewers.
[F] Geoffrey and Perriman dialogs and scripts are fixed, now you can have them both in your group if you're a master of persuasion and have charisma of 20.
[F] Fixed Simeon Tor's dialog, now he properly recognizes Perriman and Geoffrey.
[F] Maxim now recognizes parts for Mechanized Gun and builds one for you.
[R] Restored the original dialog for Nicholas the Bartender at Madam Lil's (this dialog was probably removed because of censorship).
[F] Magick Beans now work properly.
[F] It's no longer possible to pick up hostile automatons and make them your followers.
[F] You can no longer sell the real Stillwater Giant's pelt to H.T. Parnell more than once.