0 - 92 | 93 - 168 | 169 - 204 | 205 - 283 | 284 - 372

  • When placing a facade, click and HOLD DOWN the mouse button. This allows you to drag it where it's needed. When lining up facades, it's the only way to do it. NOTE: You can still scroll the screen when dragging around a facade.

  • Sometimes directions like left, right, upper, lower are easier to understand when viewing the facades in the top-down view.

  • Click on picture in Isometric View column to see a larger version (often a *much* larger version).

  • Base Terrain indicates what sound will be played when a player walks over a facade (assuming it can be walked on). In some cases they are listed with a question mark (dirt?), because this was the terrain that showed up when the facade was deleted, but doesn't seem to make sense in terms of the correct sound to be played.

  • In all cases . . . I've never viewed these facades in Arcanum to see what happens.

  • Feedback from you, the Arcanum mod community is not only welcome . . . it's pratically required: the_dgale@hotmail.com

  • ZIP: Arcanum_facades.zip

    Arcanum Facades 284 - 372
    Fascade Description Isometric View Base Terrain
    284-288 - Vendi Ruins 01-05 Piece of green junk for your desert. dirt
    289-296 - Plateau, Outter Edge The edges of a big chunk of whatever, surrounded by blackness. not sure. rock?
    297-300 - Plateau, Inner Edges If you want a hole in the middle of your floating rock chunk, use these facades. When placing these facades, it helps to focus on making the empty space in the middle. At least it did for me. rock
    301-305_Platue_GRND1-5 Use these to fill in the gaps of your floating island. dirt
    306-309 VoidCastle 1-4 A large impressive techie looking castle. dirt
    310 - Dwarven King Entrance A big, big, big door.

    This facade is unlit and show here with Ambient Lighting turned off.

    dirt
    311 - Dwarven King Chamber A nice looking room for people who always want something to read (runes on the floor, get it?)

    This facade is unlit and show here with Ambient Lighting turned off.

    dirt
    312_VoidCave1 Stairs down to a cave. This looks like it attaches to those floating islands, but I haven't tried it yet. I can't do everything for you! dirt
    313 & 330 - Iron-Clan-KingsChamber Please note that this picture represents two pieces: #313 & #330. Don't know why they are not next to each other, but there you go.

    These facades are unlit and show here with Ambient Lighting turned off.

    stone
    314-317 VOID portal-01 Gold high tech looking disc. Perhaps you want to attach a teleport script to them? It's all up to you! dirt
    318-321 - VOID portal-01-flip More high tech looking discs, flipped around for you convience at no extra charge. dirt
    322-325 - VOID portal-02 More golden discs. Essentially the same as #314-317 except for the design inside the disc. dirt
    326-329 VOID portal-02-flip Take a long look. This is the last batch of little golden discs you get. dirt
    331-336 - VOID-ArronoxCastle "Castle" is probably a bit of a stretch. But if you need a junky, spooky looking facade, this is it. The little stairs in the lower right corner of this picture are unblocked. dirt
    331-336 - VOID-ArronoxCastle Top Down Same as above, showing you where the pieces go. dirt
    337 - VendiBridge1 Start of a wide, rusting iron bridge. stone?
    338 - VendiBridge2 Piece of the same bridge. Symetrical so you can make the bridge as long as you want. stone?
    339 - VendiBridge3 Another piece of the bridge. Also symetrical. This one comes with some techie looking supports. stone?
    340 - VendiBridge4 More iron brdige goodness! This one with supports a little tower thing. Aslo symetrical. stone?
    341 - VendiBridge5 The end of our metal bridge. This pieces need to be on desert tiles to look correct. stone?
    342 - VOID-Bridge This is a bridge you can use to connect your floating islands found in pieces #289-305 stone?
    343 - MountainToWater Use this piece if your mountain ranges extend all the way to water. dirt
    344 - VOID-Stargate This is your Stargate.

    This facade is unlit and shown here with Ambien Lighting turned off.

    dirt
    345 - MountainToWater2 Another piece of mountain to use next to water. dirt
    346 - VoidPad A small golden disc. dirt
    347 - Iron-Clan-Entrance Another way to get into a mountain. A small area on the bottom of this facade is unblocked. dirt
    348 - Alter father of all Raised circular altar, with steps leading up. The steps and the disc in the middle are unblocked.

    This facade is unlit and shown here with Ambient Lighting turned off.

    dirt
    349-352 - Kerghan-Area If there was a Hell, this is where they would hold their Ultimate Fighting Championship. Most of the middle area in unblocked. All the surrounding areas are blocked so teleport 'em in!

    These facades are unlit and shown here with Ambient Lighting turned off.

    dirt
    349-352 - Kerghan-Area Top Down Same as above but with my attempt at showing where the pieces go. dirt
    353_Eagle-Snake Kinda looks like an eagle clutching sabers. Not sure about the snake part.

    This is an unlit facade, shown here with Ambient Lighting turned off.

    stone
    354 - Dragon Head Front half of your very own dragon skeleton.

    This is an unlit facade, shown here with Ambient Lighting turned off.

    dirt
    355 - Dragon Tail Back half of the dragon skeleton. Some assembly required.

    This is an unlit facade, shown here with Ambient Lighting turned off.

    dirt
    356 - Train-Elbow That's what you get when you play with trains too much. Like tenis elbow. Get it? Ha! Feh, nevermind. dirt
    357-372 - kerg 1-16 These pieces are used to build the exact same thing as #349-352. Unless you want to go out of your way to make things difficult for yourself, use the other set. As such, I'm not including a picture of this set. The other set is *much* easier to build. Trust me.

    I will mention that this set has stone as it's base tile, so theoretically it should sound like the PC is walking on stone. If you want that effect, go ahead and build the four piece set, and lay over the unblocked tiles from this set (kerg's 1, 2, 4, 5, 6, 7, 9, 10, 13 & 14)

    ** NONE ** stone

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