Arcanum Mod-Making Tutorial|
Welcome traveller, you have done well to stumble across Amtut. The Arcanum Mod-Making Tutorial was my attempt at writing a complete tutorial for modding Arcanum. I had hoped that one day, it would be a complete beginners' guide of everything you need to know to make an Arcanum module. Unfortunately, as time has passed, things have changed. Amtut has not been completed. The news page of this site contains more details on why that is, but all that can be said is that it was fun, I enjoyed it and although it may not be complete, I hope that it inspires just enough people out there to take up Arcanum modding. If anyone would like to try and complete Amtut themselves, be warned, there's still quite a lot to do and I'm not helping, sorry.
NOTE: The Amtut Tutorial is written for WorldEd Version 1070 and NOT the latest patch, version 1074. If you are using the latest version of WorldEd, then I am afraid that the tutorial will make little sense. If you wish to change and use the old 1070 version of WorldEd (something that I highly recommend) then follow the instructions from the link below. Otherwise, expect some difficulties when attempting to make your own module by following this tutorial. Also note that I only have the English version of WorldEd 1070, if you are using a foreign language version of Arcanum, you'll need to find the appropriate version of patch 1070 somewhere else.
How to Install the Old WorldEd Version 1070
ARCANUM MOD-MAKING TUTORIAL
(AMTUT) Version 1.1
AMTUT - A List of What's Inside
Part 1 - A BEGINNERS' GUIDE
Chapter 1 -- Introduction
Chapter 2 -- Where to Start
Chapter 3 -- Creating A New Mod
Chapter 4 -- Creating A New Map
Chapter 5 -- Scrolling, Sectors and Saving
Chapter 6 -- Building A Basic House
Chapter 7 -- Loading Your Mod Into Arcanum
Part 2 - LEARNING THE ROPES
Chapter 8 -- Construction Lessons - Building
Chapter 9 -- Terra Arcanum - Terrain
Chapter 10 -- Sprucing Things up a Bit - Scenery
Chapter 11 -- Brightening up the Dark - Lights
Chapter 12 -- Dressers, Drawers and Street Signs - Containers and Descriptions
Chapter 13 -- Gold, Armour and Weapons - Adding Items and Filling Containers
Chapter 14 -- Adding, Dressing and Editing NPC's - Monsters and Townsfolk
Part 3 - GETTING TANGLED IN THE ROPES
Chapter 15 -- Learning to Talk - An Introduction to Dialog
Chapter 16 -- Trading, Repairing, Training and Drinking - Complex Dialog
Chapter 17 -- Hey you! That's my stuff! - Keys and Locking Things
Chapter 18 -- Trapdoors and Teleportation - Passages
Chapter 19 -- Writing Lessons - Notes, Books and Bookstands
Chapter 20 -- Ships, Bridges, Mountains and Elven Tree Cities - Facades
Chapter 21 -- Watch Your Step - Traps
Part 4 - STRANGLING YOURSELF WITH THE ROPES
Chapter 22 -- Planning and Designing A Module
Chapter 23 -- Inn Keeper, Expert and Master Training
The remainder of Amtut is yet to be completed and unfortunately, it is likely that it never will be.
If you have a question or something that you'd like to ask about modding, I recommend the Modding & Scripting Forum at Terra-Arcanum.
Chapter 24 -- Making a Quest
Chapter 25 -- Blessings and Curses
Chapter 26 -- Game Story State, Rumours and Reputations
Chapter 27 -- Town Maps and Custom World Map
Chapter 28 -- Ending Game, Playing Slides and Making Movies
Part 5 - HANGING YOURSELF WITH THE ROPESChapter XX -- Creating Custom Character Backgrounds
Chapter XX -- Altering Tech/Magic System?
Chapter XX -- Custom Effects
Chapter XX -- Monster Generators?
Chapter XX -- Making Movies (Bink and Smack Editor?)
Chapter XX -- Things to Try (Talking trees, wishing wells, friendly rock monsters...)